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Rivaan Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His brass crest is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of a Layabout, who enjoyed hunting, Rivaan was taken on many hunting expeditions. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers

Flaws: Ugly, Shy, Hedonist. Bonds: Nature, Family. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Rivaan Mohradyllion, Male Dragonborn Druid 3
Medium (6'8") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 10 pp.


Social Check DCs


Tenena Folkor, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a lot of dark rich colors, with gold accents. She wears a small hat to hide her balding. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: The child of northern immigrants she idolized her father. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tenena took refuge in the large cave and found the beat up dagger and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Immigrant, Nature. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Tenena Folkor, Female Gnome Barbarian 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)12 (+1) 16 (+3)14 (+2)
Skills Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp.


Social Check DCs


Ilde Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is dressed in earthy colors with a brown and green handkerchief worn on her right side. She sports a flattop hair cut. Her blue unseeing eyes seem to look past you.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Energy wise she seems alert and responsive.

History: The child of southern immigrants she idolized her father. Ilde was born on a far southern mountains where she grew up under the tutelage of her father, an expert Fletcher. She left for the south, certain she would find work there.

Motivation: She is compelled to act according to her religious beliefs; and she seems to be bored by most things

Ideals: Professionalism. Flaws: Ugly, Disease, Mundane. Bonds: Immigrant, Religious. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Ilde Gorunn, Female Dwarf Fighter 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 27 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)16 (+3) 9 (-1)12 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Draconic, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 190 gp.


Social Check DCs


Seven Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown shirt with thin blue vertical stripes and yellow pants, and a wedding ring on his left hand. His fur is white, silky, and of moderate length. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Seven isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a daughter. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Seven never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He doesn't get along with people that don't share his tastes; and wishes to resurrect an old love

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: In love, Attractive. Occupation: Performer

Voice: Timid voice

Attributes [hide]

Seven Shore, Male Tabaxi Commoner 2
Medium (5'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver comb with moonstones (400 gp). A roughly beaten golden orb (170 gp).


Social Check DCs


Spear On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He carries with him a set of flails on his belt, each one with a jet on the hilt. His brown fur is drawn into a tight pony tail with a card scrunchie. His green eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also has developed a complete distrust of the Locksmith profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his mother and his sister before him, after school he went straight into learning to become a Scribe. He has drifted from career to career and currently works as a Scribe.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Slave. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Spear On the Mountaintop, Male Tabaxi Ranger 1
Medium (6'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 17 (+3)18 (+4)
Skills Athletics +2, Nature +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 gp. Azurite (9 gp).


Social Check DCs

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