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NPC Generator

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Advanced [show]


Shane Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy white hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Ideals: Logical, Fighting. Flaws: Insomniac. Bonds: Adventurer. Occupation: Tailor

Voice: Tuts and clicks tongue

Attributes [hide]

Shane Clayden, Male Human Cleric 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 8 (-1)15 (+2)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Oren Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear flannel. His hair is chestnut, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Oren grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Justice, Artistic. Bonds: Attractive, Adventurer. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Oren Wildheart, Male Halfling Cleric 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)9 (-1) 14 (+2)10 (+0)
Skills Arcana +1, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 gp. Red garnet (70 gp).


Social Check DCs


Ida Myerscough, Female Human [Permalink]

Personal [hide]

Description: She is renowned for her bright grey dresses and hats. She carries with her a set of ceremonial daggers on her belt, each one with a amber on the hilt. Her chestnut hair has been sun bleached extensively. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. A true patriot, Ida would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born blind and as such lacked many opportunities for work. She found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. During her travels, Ida and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ida discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Ida fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Criminal record, Military, Adventurer. Occupation: Body Guard

Voice: Sleepy voice

Attributes [hide]

Ida Myerscough, Female Human Warrior 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Boddynock Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. His silver hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born at the edge of vast desert. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Persistence, Professionalism. Bonds: Attractive, Nature, Adventurer. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Boddynock Horcusporcus, Male Gnome Adept 3
Small (3'7") Gnome, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 16 (+3)14 (+2) 9 (-1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Anakis Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing colorful clothing, dressed as a Marshal. Her purple hair has been sun bleached extensively. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born into a rich family. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants her loneliness to end.

Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Has a crush, Rich, Family. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Anakis Quiet, Female Tiefling Ranger 1
Medium (4'8") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs

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