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NPC Generator

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Advanced [show]


Herleva Home, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She wears a brown cloak and cross-gartered blue stockings. She has a hunchback. She has slicked back silver hair. Her face is scarred and worn.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a great chef.

History: Born in the north her family was never financially stable. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was granted psionic powers by her dying sister.

Motivation: Retire the richest woman in the north; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Body Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Herleva Home, Female Human Bard 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Coral (60 gp).


Social Check DCs


Eloise Everly, Female Human [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has wavy white hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful necromancer made her what she is. She was an athlete and attended two major summer competitions. She never won. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to have a good time and be beloved.

Ideals: Extrovert, Athletic. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Roofer

Voice: Creaky witch voice

Attributes [hide]

Eloise Everly, Female Human Warlock 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 800 sp.


Social Check DCs


Jezebeth Madness, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears baggy black pantaloons and a tan scarf. Her brown hair is long and unkept. Her silver eyes are passionate and lively.

Personality: She is extraordinarily eccentric. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in the east. A few years later when the west was not economically sound they moved to her current location. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the east.

Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Jezebeth Madness, Female Tiefling Fighter 2
Medium (4'11") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)9 (-1) 14 (+2)15 (+2)
Skills Arcana +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 380 gp.


Social Check DCs


Riswynn Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown armored body suit, with a simple yellow line shooting up and back down. Her white hair is styled in orderly dreadlocks. She has gleaming, smiling amber eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. Energy wise she seems alert and responsive.

History: She was born into a rich family. A gifted student she started as a Stylist, but she got bored and became a Mercenary. She tends to her Mercenary job now, and dutifully fulfills any obligations she has.

Motivation: Wants to have a good time and be beloved; and she is greedy

Ideals: Optimist, Professionalism. Bonds: Rich, Job. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Riswynn Durthane, Female Dwarf Expert 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)15 (+2) 14 (+2)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 190 gp.


Social Check DCs


Shaena Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears red leather gloves, a red jacket, and tight pants, marred by teas. Her auburn hair is braided into rings. She has brown eyes and a red hat with a black feather.

Personality: Shaena wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She cannot resist a sob story and will often dote over anyone who has one.

History: Shaena was born in the east. At a young age she loved to build and create. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Shaena took refuge in the old dungeon and found the beat up mace and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Many brigands want her driven away; and wants to open a new tavern

Ideals: Disciplined, Philantrophist, Persistence. Flaws: Ugly. Bonds: Nature. Occupation: Assassin

Voice: Soft and melodious

Attributes [hide]

Shaena Greenleaf, Female Halfling Warrior 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +6

Possessions: 40 gp.


Social Check DCs

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