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NPC Generator

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Advanced [show]


Sethrekar Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green shirt with thin black vertical stripes and white pants. He has bronze crest. His gold eyes peer out from beneath his feathered green hat.

Personality: Calm and collected, he is a well trained Sellsword. He is harsh and unforgiving.

History: A powerful brothel owner made him what he is. Cursed with lycanthropy at a very young age, Sethrekar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Job, Mentor. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Sethrekar Bhenkumbyrznaax, Male Dragonborn Cleric 1
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)17 (+3) 8 (-1)15 (+2)
Skills Athletics +3, History +5
Senses Passive Perception 9
Languages Common, Ignan, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. Large well-done wool tapestry (100 gp).


Social Check DCs


Norkruuth Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears skinny pants and wears a black and white robe with the hood down. He has done his best to style his red crest to look like a famous performer. He has gold eyes and a black hat with a white feather.

Personality: Stoic and calm, he prefers to meditate than take action. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Norkruuth was born in the south. At a young age he loved to build and create. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Athletic, Disciplined, Persistence. Bonds: Has a crush, Job. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Norkruuth Kerrhylon, Male Dragonborn Expert 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 15 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 80 gp.


Social Check DCs


Susannah Read, Female Human [Permalink]

Personal [hide]

Description: She very much looks the part of a Spy. She carries with her a set of axes on her belt, each one with a aquamarine on the hilt. She wears her chestnut hair down. She is very pretty but has cold, dead eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a minor phobia of water and hates getting wet.

History: Susannah was born with her mother's beautiful face. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spy. She then took over the family business and is one of the better Spy for hire.

Motivation: Balancing her hectic life and new Spy responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Job, Attractive. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Susannah Read, Female Human Warrior 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 sp.


Social Check DCs


Dench Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his right hand. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 6 years old his parents immigrated from the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Dench's homeland. Dench decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Passionate. Bonds: In love, Attractive, Immigrant. Occupation: Adventurer

Voice: Raspy

Attributes [hide]

Dench Oakley, Male Half-Orc Druid 1
Medium (6'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 90 gp.


Social Check DCs


Gimurt Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green. His teeth are white and perfect.

Personality: Stoic and calm, he prefers to meditate than take action. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born on a small isolated farm. His father was a soldier and died while he was still young. Gimurt was left his father's suit of armor and trained in its use and care. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Optimist. Bonds: Attractive, Nature, Military. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Gimurt Dankil, Male Dwarf Rogue 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 pp.


Social Check DCs

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