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Advanced [show]


Fargas Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'0", this man typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. He has styled his white hair well, parting it to the right. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the west. He worked as a nervous Guard and found it very stressful. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Fargas Goldfound, Male Halfling Fighter 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +6, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 80 gp. Rock crystal (40 gp).


Social Check DCs


Orianna Art, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses like a well dressed Banker does. She carries a battered mace and tarnished bastard sword as well. Her silver hair is knotted and matted. Her eyes are likewise gold.

Personality: She has always had a great fascination with Tabaxi culture. She has all her life been fascinated with painting.

History: She got into the Banker business at a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Orianna grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Orianna. Recently she has begun working with bootleggers and crooks.

Motivation: Balancing her hectic life and new Banker responsibilities is difficult; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Job, Criminal record. Occupation: Banker

Voice: Voice breaks

Attributes [hide]

Orianna Art, Female Tiefling Expert 3
Medium (6'4") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 16 (+3)17 (+3)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Giant, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Adrik Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He wears a feathered hat to cover his moderate length blonde hair. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Rich. Occupation: Map Maker

Voice: Low range voice

Attributes [hide]

Adrik Ironfist, Male Dwarf Wizard 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 18 (+4)12 (+1) 13 (+1)15 (+2)
Skills Nature +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 gp. 1 Silk rope.


Social Check DCs


Krakhorn Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. He has moderate length brown hair. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. He uses divination through singing.

History: Krakhorn was born with his father's beautiful face. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He left for the west, certain he would find work there.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Krakhorn Hartford, Male Half-Orc Warlock 1
Medium (6'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 100 gp. Moss agate (9 gp).


Social Check DCs


Drifting Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has done his best to style his orange fur to look like a famous performer. He has a dull look in his hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: To unite with his sister; and a rival would like him out of the picture

Flaws: Shy, Antagonistic. Bonds: Rich, Criminal record, Family. Occupation: Navigator

Voice: Cold and demanding tone

Attributes [hide]

Drifting Grass, Male Tabaxi Wizard 3
Medium (6'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 10000 cp.


Social Check DCs

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