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Advanced [show]


Right-Handed On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tattered old clothes. His white fur is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to him, and he is able to talk to them.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Right-Handed On the Water, Male Tabaxi Monk 5
Medium (6'0") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Acrobatics +6, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5

Possessions: 600 gp.


Social Check DCs


Warryn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tattered old clothes. His silver hair, when down, is lengthy. He is baby faced.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Warryn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Poor. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Warryn Daergel, Male Gnome Barbarian 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Lezre Winterbourne, Female Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 6'3" and is dressed in an above average manner. She wears her red hair down. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has a massive crush on the younger sibling of the Weaver who has hired her part-time. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Lezre was born the youngest of three triplets. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She has since lost track of the people in her past.

Motivation: Marry her sister to traveling adventurers.

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Has a crush, Family. Occupation: Weaver

Voice: Spits words with contempt

Attributes [hide]

Lezre Winterbourne, Female Half-Orc Paladin 2
Medium (6'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)9 (-1) 14 (+2)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 gp. 1 Hourglass.


Social Check DCs


Decarabia Skill, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman does not wear sleeves and tends to eschew shirts when she can avoid it. She has moderate length red hair. Her gold eyes are passionate and lively.

Personality: Always inclined to offer people food she seems plenty friendly. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: When she was but 4 years old her parents immigrated from the east. She was taken as a slave by a traveling circus and forced to perform She left for the east, certain she would find work there.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Philantrophist, Gifted. Bonds: Poor, Immigrant, Slave. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

Decarabia Skill, Female Tiefling Expert 3
Medium (4'8") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)12 (+1) 14 (+2)16 (+3)
Skills History +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Garl Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black armored body suit, with a simple blue line shooting up and back down. He wears a colorful flower in his auburn hair. His eyes are hazel.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Garl was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls

Ideals: Athletic, Philantrophist. Bonds: Attractive, Enemies. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Garl Brandon, Male Half-Orc Fighter 2
Medium (5'1") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 11 (+0)8 (-1)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Auran, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 400 sp.


Social Check DCs

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