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NPC Generator

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Advanced [show]


Ghûra Asheton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of death around his neck, and a halberd on his belt. He wears his brown hair down. His hazel eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised in a desert tribe. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate. Bonds: Adventurer, Nature. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Ghûra Asheton, Male Half-Orc Adept 1
Medium (5'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)8 (-1) 15 (+2)7 (-2)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Valafar Madness, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with wide-brimmed hat. His silver hair is drawn into a tight pony tail with a skull scrunchie. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is skeptical of what others tell him and is slow to trust.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Tiefling Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: Money/treasure; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy. Bonds: Attractive, Rich, Adventurer, Enemies. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Valafar Madness, Male Tiefling Wizard 1
Medium (6'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Infernal, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 30 gp.


Social Check DCs


Lavinia Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses well, wearing white shirts, loose pants, and blazers most of the time. She has wavy black hair. Her gray eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a brothel owner, Lavinia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Stylist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Mentor, Poor. Occupation: Stylist

Voice: Gruff and masculine

Attributes [hide]

Lavinia Wiseacre, Female Halfling Cleric 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1000 cp.


Social Check DCs


Jezebeth Luck, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right arm. She dresses in collared shirts and wears a proper scarf over her head. Her black hair is lengthy and is close to two feet long. Her fierce black eyes like to dwell on things.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to loving parents in a slum to the south. Jezebeth liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Sabotage a competitor; and to unite with her sister

Ideals: Opinionated. Flaws: Shy. Bonds: Poor, Nature. Occupation: Actor

Voice: Complex vocabulary, royal

Attributes [hide]

Jezebeth Luck, Female Tiefling Adept 3
Medium (6'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)16 (+3) 15 (+2)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 12
Languages Common, Terran, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 500 sp.


Social Check DCs


Anakis Sanctuary, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears just a black suit, she is not a threatening figure. Her blue hair is still thick. She has gleaming, smiling red eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Anakis was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Anakis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anakis. She has been a successful dealer in antiques buying low and selling high.

Motivation: Regain custody of her daughter; and seeks redemption

Ideals: Entrepeneur. Flaws: Emotional. Bonds: Criminal record, Poor, Family. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Anakis Sanctuary, Female Tiefling Rogue 2
Medium (5'8") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 gp.


Social Check DCs

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