Lone On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a long, pastel, dusty cloak. He has done his best to style his white fur to look like a famous performer. He wears a mask on his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of a Soapmaker, who enjoyed hunting, Lone was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: To unite with his sister; and marry his sister to traveling adventurers
Ideals: Philantrophist, Fighting. Bonds: Nature, Criminal record, Family. Occupation: Fisher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. Coral (120 gp). Eye agate (16 gp). 1 Minor magic item.
Elegant On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze, and he perpetually has his lance ready. He wears a colorful flower in his orange fur. He is very pretty but has cold, dead eyes.
Personality: He is fixated on the number 35. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is afraid of men and trembles around them
History: He comes from a rich western family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Insane, Shy. Bonds: Rich, Attractive. Occupation: Mason
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 180 gp.
Gerbo Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a blue and grey handkerchief worn on his right side. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a rose on it. His chestnut hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His father raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.
Motivation: His religion dominates his actions; and he is content
Ideals: Athletic. Flaws: Addict, Mundane. Bonds: Religious, Nature. Occupation: Bounty Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 500 sp. Moss agate (12 gp). 1 Good lock.
Aelar Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a custom-built plate barding that's adorned with blue lining and desert motifs, and a wedding ring on his left hand. He wears his black hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and wishes to resurrect an old love
Ideals: Justice. Bonds: In love, Attractive, Job, Rich. Occupation: Armorer
Voice: Sleepy voice
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1900 sp.
Spear Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She sports brown clothing, slightly heavier than average wear. She has a slight overbite and is overall scrawny. Her gray fur is long and unkept. Her eyes are yellow.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is used to getting what she wants. In part because she is a meticulous planner.
History: Spear was born in the south. At a young age she loved to build and create. She moved out north to avoid the crime she committed. Due to her spouse's obsession with being a Crown-heir they were divorced and she won custody of their daughter. She worked as a Merchant, and she later adopted a second daughter.
Motivation: Her relatives are trying to arrange a marriage; and she feels that her past leaves her morally obligated to help
Ideals: Professionalism, Persistence. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Merchant
Voice: Dutch accent
Attributes [hide]
Medium (4'9") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: Just what you see.
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