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Advanced [show]


Akra Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and is well dressed, but even with her fine clothing she looks run-down. She has moderate length bronze crest. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Akra hails from a village terrorized by goblins. Cursed with lycanthropy at a very young age, Akra has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and revenge

Ideals: Philantrophist. Flaws: Insane, Disease. Bonds: Guardian, Enemies. Occupation: Actor

Voice: Spanish accent

Attributes [hide]

Akra Baharoosh, Female Dragonborn Monk 2
Medium (6'3") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 360 gp. 4 Thunderstones.


Social Check DCs


Randal Camden, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears baggy grey pantaloons and a black scarf. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Bather business at a young age. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He became a Bather soon after.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Randal Camden, Male Human Commoner 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 9 (-1)10 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Gale Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a pastel costume with the symbols of luck on his torso. He wears a feathered hat to cover his moderate length red fur. His half smiles and yellow eyes are beguiling and draw you in.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gale fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found.

Ideals: Fighting. Bonds: Attractive, Family, Criminal record. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gale Of Snakes, Male Tabaxi Cleric 3
Medium (5'11") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)11 (+0) 17 (+3)13 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: Zircon (60 gp). Jet (70 gp).


Social Check DCs


Watson Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. He keeps his long black hair kept up in a rat tail. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. Watson enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to end his boredom

Ideals: Professionalism. Flaws: Hedonist, Mundane, Greedy. Bonds: Poor, Nature. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Watson Goodearth, Male Halfling Wizard 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)17 (+3) 13 (+1)8 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Goblin, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 140 gp. Jet (40 gp).


Social Check DCs


Dariff Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her black hair is matted, messy, and big. Her gray unseeing eyes seem to look past you.

Personality: She can speak with the recently deceased. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the east to a Mercenary, Dariff learned a great deal about her mother's area of expertise. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her necromantic talents. She has been a successful dealer in antiques buying low and selling high.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Athletic, Gifted, Entrepeneur. Flaws: Ugly, Disease. Bonds: Job. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Dariff Glanhig, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)9 (-1) 14 (+2)16 (+3)
Skills History +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (100 gp). 1 Masterwork Musical instrument.


Social Check DCs

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