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Advanced [show]


Lavinia Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears baggy white pantaloons and a brown scarf. With bright black hair. Her eyes, though not visible through her cowl, are brown.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a habit of throwing herself into exceedingly dangerous situations.

History: She got into the Merchant business at a young age. There was a wharf not far from home where she often wandered off to fish. She has achieved small success as a Merchant.

Motivation: To clean up the streets; and to prove her worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Job, Nature, Guardian. Occupation: Merchant

Voice: Pronounces O like U

Attributes [hide]

Lavinia Wildcloak, Female Halfling Wizard 1
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 16
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 10 (+0)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +7, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1000 cp.


Social Check DCs


Uzza Wisdom, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her white hair is drawn into a tight pony tail with a dagger scrunchie. Her fair skin shows little sign of her aristocratic breeding.

Personality: Prone to second guessing herself, she comes off as nervous. She believes the world needs to unite to get rid of dire rats once and for all.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. By chance she met her sister recently and the two have been together since.

Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Enemies, Family. Occupation: Fisher

Voice: Dark and ominous

Attributes [hide]

Uzza Wisdom, Female Tiefling Adept 2
Medium (4'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 pp. 1 Masterwork Heavy steel shield.


Social Check DCs


Baggi Oakley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She does not wear sleeves and tends to eschew shirts when she can avoid it. Beneath her clothing is a huge mess of scar tissue. Her hair is short and auburn. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Baggi was born the youngest of three triplets. She made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Baggi and her spouse have recently divorced.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Flaws: Antagonistic. Bonds: Slave, Attractive, Family, Adventurer. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Baggi Oakley, Female Half-Orc Barbarian 2
Medium (5'7") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)11 (+0) 9 (-1)10 (+0)
Skills Athletics +5, Performance +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +2

Possessions: 130 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hadarai Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears bulky blue painted plate armor. His auburn hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Painter.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Ugly, Insane, Fearful. Bonds: Job. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Hadarai Ostoroth, Male Elf Adept 1
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)12 (+1) 16 (+3)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 600 sp.


Social Check DCs


Zaffrab Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a card on it. He has a very tight haircut. His eyes are gray and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. Some 5 years later his spouse died after the birth of his son. Heartbroken, Zaffrab never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Optimist, Artistic. Bonds: Attractive, Religious, In love. Occupation: Adventurer

Voice: Whispers

Attributes [hide]

Zaffrab Folkor, Male Gnome Adept 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 19 (+4)15 (+2) 11 (+0)11 (+0)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Eyepatch with mock eye of sapphire and moonstone (400 gp). Large well-done wool tapestry (500 gp).


Social Check DCs

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