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Advanced [show]


Quarion Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Insomniac, Impulsive. Bonds: Attractive, Rich, Nature. Occupation: Map Maker

Voice: Hollow voice

Attributes [hide]

Quarion Floshem, Male Elf Warrior 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Three Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown small hat and brown clothes and is in decent physical shape. His fur is gray and curly. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Three was raised in a hard working conservative environment. A gifted student he started as a Knight, but he got bored and became a Healer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Gifted, Impeccable. Flaws: Insane. Bonds: Attractive, Job. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Three Paws, Male Tabaxi Paladin 2
Medium (5'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 cp. Brass mug with jade inlays (500 gp).


Social Check DCs


Alston Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a custom-built plate barding that's adorned with blue lining and desert motifs. His black hair is long and unkept. This brown eyed easterner is not easily forgotten.

Personality: Alston is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Alston was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. After a long history of fighting, Alston and his spouse have recently divorced.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Alston Gummen, Male Gnome Ranger 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 6000 cp.


Social Check DCs


Ovak Garfield, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear white clothing when she does not wear armor. Her golden hair is wavy and long. Her eyes are likewise blue.

Personality: She has always had a great fascination with Dragonborn culture. She always tries to repair and not replace. It was this mentality that drove her into the Server business.

History: When she was but 8 years old her parents immigrated from the west. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better kind of golem.

Motivation: Wants to work out more often; and she's looking for her big break

Ideals: Persistence, Athletic. Flaws: Racist. Bonds: Immigrant, Adventurer. Occupation: Server

Voice: Speaks in third person

Attributes [hide]

Ovak Garfield, Female Half-Orc Adept 2
Medium (6'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Heward Harper, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long black hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Optimist, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Rich, Immigrant. Occupation: Spice Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Heward Harper, Male Human Aristocrat 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 20 gp.


Social Check DCs

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