Bilga Bradley, Female Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is well dressed, but even with her fine clothing she looks run-down. She wears a deerstalker hat to hide her balding. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She is extraordinarily eccentric. The war was a terrible time for her, and Bilga does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born to a Cook, her father struggled to pay the bills. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She is untrained/undisciplined, which makes her dangerous.
Motivation: She wants nothing more than to rejoin the army; and she loathes her own lifestyle
Flaws: Insane, Depressed. Bonds: Attractive, Military, Poor. Occupation: Mercenary
Voice: American accent
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 11 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 200 sp. Star rose quartz (30 gp).
Juliana Staurheim, Female Human [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a grey suit, brown shirt, and grey tie. She carries a battered halberd and tarnished spear as well. She wears her brown hair up in a very large beehive style do. Her brown eyes have a joyful gleam in them most of the time.
Personality: She is very quiet and rarely speaks above a whisper. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Sold as a small child to a wizard, Juliana was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her homeland was ravaged by war and she spent much of her life rebuilding it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist. Flaws: Shy, PTSD. Bonds: Mentor. Occupation: Body Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll, Goblin, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 6000 cp. Sardonyx (40 gp). 1 Disguise kit.
Kithri Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears bulky red painted plate armor. She has wavy white hair. She is very pretty but has cold, dead eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. In her 11th year, her parents were killed by a giants raid, leaving Kithri alone in the world. After a stint in an orphanage, she was adopted. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and several ex partners dislike her way of doing things and want revenge
Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Crown-heir
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Eldon Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He dresses in tan turtlenecks beneath a blue coat with green slacks. His whole body is exceptionally muscular. His blonde hair is thinning but still full. His amber eyes have a joyful gleam in them most of the time.
Personality: He is very quiet and rarely speaks above a whisper. A true patriot, Eldon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and wants to raise his children well
Flaws: Shy, Disease. Bonds: Immigrant, Military, Rich. Occupation: Roofer
Voice: Scottish accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 180 gp.
Ishgha Everly, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his blonde hair down. His amber eyes are passionate and lively.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. When he's not drinking or sleeping the drinks off, he's doing singing.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Ishgha was born on a far western forest where he grew up under the tutelage of his father, an expert Knight. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and retire the richest man in the west
Ideals: Joker, Artistic, Entrepeneur. Bonds: Immigrant, Enemies. Occupation: Knight
Voice: Italian accent
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 80 gp. Large well-done wool tapestry (200 gp).
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