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NPC Generator

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Advanced [show]


Adrie Quinten, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman sports yellow clothing, slightly heavier than average wear, and a wedding ring on her left hand. Her head has been shaved. She wears an eyepatch.

Personality: She is happy with her job as a Healer. She turns her eye from what people do, preferring to live and let live. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Adrie was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Healer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She ran away from her former home and has been making her living as a Healer for the past few years.

Motivation: To be a Sage again; and sabotage a competitor

Flaws: Ugly. Bonds: In love, Job, Family, Poor. Occupation: Healer

Voice: Hard of hearing, loud

Attributes [hide]

Adrie Quinten, Female Half-Elf Fighter 3
Medium (5'9") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Undercommon, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Jo Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a weathered and beat up set of banded mail beneath an oversized white coat. Her chestnut hair is lengthy. Her green eyes lackadaisically let the world flow into them.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the west to a Sailor, Jo learned a great deal about her father's area of expertise. Her childhood dream was to be a Roofer, but she was a colossal failure. She inherited the family business which she has now maintained for 10 years.

Motivation: To be a Roofer again; and sabotage a competitor

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Sailor

Voice: Booming voice

Attributes [hide]

Jo Elderberry, Female Halfling Expert 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Thamuz Torment, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally shirtless and showing off his tattooed chest. He keeps his long purple hair kept up in a rat tail. He has silver eyes and a green hat with a red feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised in a desert tribe. After coming to the age of reason, Thamuz took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Optimist, Entrepeneur, Gifted, Impeccable. Bonds: Nature. Occupation: Miner

Voice: French accent

Attributes [hide]

Thamuz Torment, Male Tiefling Barbarian 1
Medium (6'4") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +5, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2

Possessions: 700 sp.


Social Check DCs


Enialis Hanali, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting tan shirt and pants. His brown hair is kept up in a ponytail inside a feathered hat. His blue eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also has developed a complete distrust of the Dyer profession.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: To be a Dyer again.

Ideals: Passionate. Flaws: Mundane, PTSD. Bonds: Immigrant, Job. Occupation: Apothecary

Voice: Spanish accent

Attributes [hide]

Enialis Hanali, Male Elf Rogue 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork studded leather. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Erky Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A 3'5" southern man, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has a very tight haircut. He has several tiny ruby earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and nothing but the best is good enough for him

Ideals: Optimist, Impeccable. Bonds: Rich, Slave. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Erky Sympony, Male Gnome Warlock 3
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)11 (+0) 17 (+3)13 (+1)
Skills Arcana +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 200 gp.


Social Check DCs

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