Symma Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her blonde hair is still thick. Her otherwise smooth face is marked with small tiny scars.
Personality: She never swears and excessively uses polite adverbs when speaking. She has all her life been fascinated with singing.
History: Symma hails from a village terrorized by gnolls. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Wants to have a good time and be beloved; and her relatives are trying to arrange a marriage
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Enemies, Family. Occupation: Assassin
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 2000 cp. 1 Half-Plate.
Phann Netyoive, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears suspenders and tan workpants. Her shirt is red, and she wears a heavy tan leather apron most of the time. Her red hair is braided into rings. Her amber eyes peer out from beneath her broad tan hat.
Personality: Confrontational and typically high on some drug or another. She believes the world needs to unite to get rid of illithids once and for all.
History: She was born several months after her mother was called into army service. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She wants nothing more than to rejoin the army; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Ideals: Athletic. Flaws: Addict. Bonds: Enemies, Military, Debt. Occupation: Unemployed
Voice: Hissing voice
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp.
Nithther Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a faded coat and loose pants complete with feathered hat, and is pretty ugly. His crest is bronze and curly. He wears large thick round spectacles.
Personality: Nithther wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the west his family was never financially stable. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Halfling compassion; and he is terrified, and will act out of fear
Ideals: Disciplined. Flaws: Ugly, Fearful, Racist. Bonds: Poor. Occupation: Servant
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 70 gp. Carnelian (50 gp). 1 Healer’s kit.
Boddynock Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his white hair well, parting it to the right. His amber eyes lackadaisically let the world flow into them.
Personality: Boddynock is depressed about a lot of things. He tends to be a nihilist. He also has developed a complete distrust of the Assassin profession.
History: Gifted from a young age, Boddynock studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He became a Doctor soon after.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Doctor
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 2000 sp.
Edge On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears silk and lounges about seductively. His white fur is smooth and relatively long. His yellow eyes lackadaisically let the world flow into them.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He got into the Miller business at a young age. Over the years he perfected his riding and shooting skills. He has achieved small success as a Miller.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Antagonistic. Bonds: Attractive, Slave, Job, Nature. Occupation: Miller
Voice: Pirate accent
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 330 gp. 1 Half-Plate.
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