Gubu Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His brown hair and beard is wavy and long. His eyes are gray and catlike.
Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.
History: His parents moved while he was still in utero so he is the first generation to be born here. Gubu was born on a far southern forest where he grew up under the tutelage of his mother, an expert Sailor. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to raise his children well; and to reunite with his absent mother
Ideals: Professionalism. Flaws: Addict. Bonds: Immigrant, Family. Occupation: Sailor
Voice: Stutters
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 340 gp.
Ar-Gul Rayden, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears bulky white painted plate armor. He is muscular with a powerful set of arms. His hair is short and blonde. His violet unseeing eyes seem to look past you.
Personality: Confrontational and typically high on some drug or another. He is a ruthless business man, a trait he acquired from his mother.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality.
Ideals: Entrepeneur, Gifted. Flaws: Disease, Addict. Bonds: Adventurer. Occupation: Adventurer
Voice: Timid voice
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
Possessions: 4000 cp. Tiger eye turquoise (9 gp). Zircon (20 gp). 1 Breastplate.
Perra Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black shirt with thin blue vertical stripes and black pants. Her crest is greying and her face has many wrinkles. Her red eyes peer out from beneath her top black hat.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: A powerful wizard made her what she is. She worked as a nervous Guard and found it very stressful. Since then, she has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Joker, Optimist. Bonds: In love, Mentor, Job. Occupation: Guard
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Celestial, Ignan
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 300 gp.
Tomph Kelsey, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who is renowned for her bright white dresses and hats. Her auburn hair is knotted and matted. She has blue eyes and a white hat with a black feather.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She comes from a rich northern family. In her 10th year, her parents were killed by a giants raid, leaving Tomph alone in the world. After a stint in an orphanage, she was adopted. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her religion dominates her actions; and find a way to reverse the transformation of her brother
Ideals: Joker. Bonds: Religious, Rich, Enemies, Family. Occupation: Unemployed
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 1800 sp. Bloodstone (70 gp). Chrysoberyl (130 gp). Blue star sapphire (400 gp).
Agatha Branson, Female Human [Permalink]
Personal [hide]
Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She is portly but not overly obese. She sports a flattop hair cut. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Agatha hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Agatha was born with her mother's beautiful face. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has never given up on her music dream.
Motivation: A rival would like her out of the picture.
Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Criminal record. Occupation: Barkeep
Voice: Strong lisp
Attributes [hide]
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Giant, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +6
Possessions: 4000 cp. 1 Climber’s kit.
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