Quespa Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her bronze crest is kept up in a ponytail inside a broad hat. She wears large thick round spectacles.
Personality: She will rave to anyone who will listen. Animals are drawn to her, and she is able to talk to them.
History: Born in the east to a Dyer, Quespa learned a great deal about her father's area of expertise. She went to a religious school and was inspired by the priests there in charitable deeds. She inherited the family business which she has now maintained for 10 years.
Motivation: Further expansion of business; and she is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Job, Religious. Occupation: Dyer
Voice: pre-pubescent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 13 (+1) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Giant, Abyssal, Terran
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +5
Possessions: 50 gp.
Krakhorn Clinton, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses in black turtlenecks beneath a yellow coat with brown slacks. He wears his blonde hair down. His eyes are brown and catlike.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy, self-centered, vain, and jealous.
History: He is a Hag in disguise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter
Flaws: Ugly, Selfish. Bonds: Poor, Family, Adventurer. Occupation: Server
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Sarah Holton, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She wears skinny pants and wears a grey and pastel robe with the hood down. She has a hunchback. She has wavy auburn hair. Her face is scarred and worn.
Personality: She is happy with her job as a Bellfounder. She turns her eye from what people do, preferring to live and let live. She is skeptical of what others tell her and is slow to trust.
History: Sarah was born in the south. At a young age she loved to build and create. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was granted divine powers by her dying brother.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new bellfounder responsibilities is difficult
Ideals: Persistence, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Bellfounder
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee.
Rinn Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her head has been shaved. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is harsh and unforgiving.
History: The child of southern immigrants she idolized her mother. She was an apprentice working in her mother's forge. She tends to her Tailor job now, and dutifully fulfills any obligations she has.
Motivation: She desires power and/or immortality; and sabotage a competitor
Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job, Immigrant, Adventurer. Occupation: Tailor
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 9 (-1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 500 sp. Silver pearl (120 gp). 1 Masterwork Thieves’ tools. 1 Silk rope.
Alvyn Nackle, Male Gnome [Permalink]
Personal [hide]
Description: This northern man wears a faded coat and loose pants complete with wide-brimmed hat. His clothes are grease stained in places. His hair is cut close to his head. His thin eyebrows rest above his beady hazel eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invites people to come help in his community garden.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Alvyn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Alvyn's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Beggar
Voice: Scratchy, weak
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Silver comb with moonstones (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!