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NPC Generator

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Advanced [show]


Hugh Asheton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. He has moderate length white hair. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He struck the Ruler job and began his own company from there.

Motivation: Further expansion of business.

Flaws: Cynical, Mundane. Bonds: Attractive, Job, Immigrant. Occupation: Ruler

Voice: Sleepy voice

Attributes [hide]

Hugh Asheton, Male Human Fighter 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp.


Social Check DCs


Gûndza Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a well pressed and immaculate suit (or dress). He wears a Stetson hat to cover his moderate length brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He is the product a well kept family trust fund and as such has never really known need. Gûndza was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gûndza decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: To reunite with his old friends; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Bonds: Has a crush, Rich, Criminal record, Adventurer. Occupation: Stableman

Voice: French accent

Attributes [hide]

Gûndza Gracey, Male Half-Orc Sorcerer 2
Medium (6'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 15 (+2)10 (+0)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. Citrine (40 gp). Silver pearl (90 gp). Malachite (15 gp).


Social Check DCs


Alice Law, Female Human [Permalink]

Personal [hide]

Description: 4'9" and muscular, this northern woman wears brown painted combat armor at almost all times. Her black hair is knotted and matted. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Alice was born with her mother's beautiful face. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by brigands. Alice was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: To protect her home.

Ideals: Athletic. Flaws: Forgetful. Bonds: Attractive, Guardian. Occupation: Mercenary

Voice: Deep voice with rolling R's

Attributes [hide]

Alice Law, Female Human Rogue 1
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)16 (+3) 18 (+4)9 (-1)
Skills History +5, Nature +5
Senses Passive Perception 14
Languages Common, Sylvan, Aquan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Bhevek Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bristling with hidden weapons, mostly axes and halberds. He has no hair. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the west. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born to loving parents in a slum to the west. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Barrister

Voice: Excited and jittery

Attributes [hide]

Bhevek Jamjar, Male Halfling Ranger 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)15 (+2) 14 (+2)14 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Halfling, Giant, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 cp. Tiger eye turquoise (12 gp).


Social Check DCs


Cloak Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears pastel cloth garments or leather armor. He has moderate length beige fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Sailor like his mother before him.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Flaws: Ugly, Fearful. Bonds: Poor, Job, Military. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Cloak Treat, Male Tabaxi Commoner 1
Medium (5'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)13 (+1) 12 (+1)18 (+4)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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