Faral Wallace, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears bulky yellow painted plate armor, and a wedding ring on her left hand. She keeps her auburn hair in a flapper bob. Her blue eyes peer out from beneath her wide-brimmed yellow hat.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born to a pair of adventurers, Faral grew up listening to her father's many stories. Faral abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: She is not mentally stable, and does not behave rationally; and she desires power and/or immortality
Ideals: Artistic. Flaws: Forgetful, Insane. Bonds: In love, Adventurer. Occupation: Adventurer
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Quelenna Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tan armored body suit, with a simple pastel line shooting up and back down. Her hair is brown and curly. Her face is scarred and worn.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She never wears the same outfit twice, unless she absolutely has to.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Quelenna was born on a far southern desert where she grew up under the tutelage of her father, an expert Spice Merchant. She has never given up on her painting dream.
Motivation: Her relatives are trying to arrange a marriage; and she's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Spice Merchant
Voice: Whispers
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1300 sp. 1 Silver holy symbol.
Balam Haste, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a long, green cloak. He has a slight overbite and is overall scrawny. His silver hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a great chef.
History: Born in the east to a Gardener, Balam learned a great deal about his father's area of expertise. His first spouse was a Mason, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.
Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and he feels threatened by others
Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Job, Family. Occupation: Gardener
Voice: Draws out vowels
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 90 pp.
Sun Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His yellow fur is heavily combed to the left. He has a tattooed face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Sun was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Ugly. Bonds: Job, Slave, Religious. Occupation: Mayor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
Possessions: 70 gp. 1 Chain shirt.
Dara Lathalas, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair, while still mostly silver, has prominent grey streaks. Her eyes are a pleasant hazel.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not believe in violence as a means to an end. She is a dedicated Barber but believes her peers are too gung-ho.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Dara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Ideals: Joker, Pacifist, Gifted. Bonds: Adventurer. Occupation: Barber
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Aquan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
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