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Advanced [show]


Rangrim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. He has a moderate pudge and is not very fit. He wears a small hat to cover his moderate length white hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Mortician business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Mortician, and he later adopted a second son.

Motivation: Wants to open a new tavern; and to reunite with his absent father

Ideals: Philantrophist, Gifted. Bonds: Job, Family. Occupation: Mortician

Voice: pre-pubescent

Attributes [hide]

Rangrim Aranore, Male Dwarf Druid 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Deception +3, History +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 110 gp.


Social Check DCs


Sekhmet Grief, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She very much looks the part of a Fisher. Her hair is blue and curly. Her face is scarred and worn.

Personality: She dislikes all the random violence that takes place in the east. She is obsessed with her god.

History: A powerful wizard made her what she is. She worked as a nervous Fisher and found it very stressful. She tends to her Fisher job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Fisher

Voice: Timid voice

Attributes [hide]

Sekhmet Grief, Female Tiefling Bard 3
Medium (5'7") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp. Peridot (50 gp). Bloodstone (50 gp).


Social Check DCs


Meriele Nailo, Female Elf [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is physically well-built. She has shaved her head bald. She has gleaming, smiling amber eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She never wears the same outfit twice, unless she absolutely has to.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Meriele grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Meriele. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She feels the way she acts is they only way to get by in the world; and she wants to meet her childhood hero

Ideals: Artistic, Impeccable. Flaws: Sensitive. Bonds: Criminal record, Adventurer. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Meriele Nailo, Female Elf Monk 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1200 sp. 1 Darkwood Shield.


Social Check DCs


Smoking In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'6" and muscular, this western man wears a pastel small hat and pastel clothes. He wears a colorful flower in his white fur. His blue eyes peer out from beneath his small pastel hat.

Personality: Smoking is depressed about a lot of things. He tends to be a nihilist. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Smoking took refuge in the ruined castle and found the beat up scimitar and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom

Ideals: Athletic, Fighting. Flaws: Depressed, Mundane. Bonds: Attractive, Nature. Occupation: Cartwright

Voice: Uses lots of figures of speech

Attributes [hide]

Smoking In the Wind, Male Tabaxi Rogue 3
Medium (6'6") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)14 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Traki Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a yellow coat over a brown low-cut shirt, and a broad hat upon his head. His long red hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Traki will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Spice Merchant, his father struggled to pay the bills. A few years later when the east was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Poor, Immigrant. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Traki Aloro, Male Half-Elf Cleric 2
Medium (5'0") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)16 (+3) 17 (+3)16 (+3)
Skills Arcana +5, Performance +5
Senses Passive Perception 13
Languages Common, Elven, Terran, Orc, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 370 gp.


Social Check DCs

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