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NPC Generator

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Advanced [show]


Qualen Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His silver hair is cut short with large spiked bangs in the front. His eyes are violet.

Personality: Aggressive, abrasive, and angry, Qualen embodies much of what other species detest in the Gnomes. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is the product a well kept family trust fund and as such has never really known need. In his 12th year, his parents were killed by a illithids raid, leaving Qualen alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: Someone believes him a fraud.

Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Hunter

Voice: Jamaican accent

Attributes [hide]

Qualen Bafflestone, Male Gnome Aristocrat 3
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)12 (+1) 10 (+0)11 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Enidda Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears skinny pants and wears a blue and tan robe with the hood down. Her feathered hat is riddled with cuts and holes. She has a tattooed face.

Personality: Her tongue was cut out and she uses sign language. The war was a terrible time for her, and Enidda does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Enidda was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Disease, Depressed. Bonds: Military, Job. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Enidda Scheppen, Female Gnome Cleric 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome, Giant, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 190 gp.


Social Check DCs


Thamior Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long brown hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He never swears and excessively uses polite adverbs when speaking. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Athletic, Optimist, Philantrophist. Flaws: Disease. Bonds: Attractive. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Thamior Cooper, Male Half-Elf Monk 3
Medium (4'9") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)10 (+0) 12 (+1)9 (-1)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Morgran Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a fancy brown suit. His hair, while still mostly white, has prominent grey streaks. His fierce blue eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and he is terrified, and will act out of fear

Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Attractive, Nature, Religious. Occupation: Bowyer

Voice: Scratchy, weak

Attributes [hide]

Morgran Burrowfound, Male Dwarf Warrior 1
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 9 (-1)14 (+2)
Skills Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Two Llamas On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. His gray fur is knotted and matted. His copper eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Two Llamas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: To clean up the streets; and he has money and likes to spend it

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Military, Rich, Guardian. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Two Llamas On the Mountaintop, Male Tabaxi Wizard 2
Medium (6'10") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 310 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs

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