Two Llamas Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her black fur is braided into rings. Her eyes are amber and beady.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world; and wants to work out more often
Ideals: Athletic, Passionate. Flaws: Ugly, Impulsive. Occupation: Ploughman
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1100 sp.
Ar-Karo Churchill, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'3" and is well dressed, but even with his fine clothing he looks run-down. He wears a colorful flower in his white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A deeply religious man he believes everything happens for a reason. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ar-Karo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ar-Karo. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable
Flaws: Impulsive. Bonds: Attractive, Religious, Nature, Criminal record. Occupation: Tailor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 350 gp.
Direcris Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His blue crest is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the north his family was never financially stable. He worked as a nervous Actor and found it very stressful. By chance he met his sister recently and the two have been together since.
Motivation: Balancing his hectic life and new Actor responsibilities is difficult.
Flaws: Racist. Bonds: Job, Poor, Family. Occupation: Actor
Voice: Sensual and smooth
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 4)
Armor Class 9
Hit Points 31 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 500 gp.
Nordak Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a Stetson hat to hide his balding. He has blue eyes and a brown hat with a grey feather.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is an amazing painter.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Nordak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted martial powers by his dying brother.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Doctor
Voice: Relaxed voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 18 (+4) | 11 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp. Deep green spinel (70 gp). Jet (70 gp).
Soveliss Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: He is typically in his Sage uniform. He carries with him a set of hammers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy chestnut hair. His face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Soveliss embodies much of what other species detest in the Half-Elves. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Sage and found it very stressful. He became a Sage soon after.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Sage
Voice: Italian accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp. 1 Masterwork studded leather. 1 Half-Plate.
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