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NPC Generator

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Advanced [show]


Soveliss Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has shaved his head bald. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Animals are drawn to him, and he is able to talk to them.

History: Born in the east his family was never financially stable. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Attractive, Poor, Family. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Soveliss Caphaxath, Male Half-Elf Ranger 3
Medium (5'3") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnome, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. 1 Everburning torch. 3 Thunderstones.


Social Check DCs


Harvest Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fighting clothing, which leaves very little to the imagination. His fur, while still mostly lavender, has prominent grey streaks. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The war was a terrible time for him, and Harvest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Ugly, Shy, Depressed. Bonds: Military. Occupation: Masseuse

Voice: Sounds elderly

Attributes [hide]

Harvest Of World, Male Tabaxi Aristocrat 3
Medium (6'3") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 18 (+4)12 (+1) 14 (+2)15 (+2)
Skills Insight +4, Stealth +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dain Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a grey vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his grey boots flare out at the collars. He is an epitome of beauty. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dain grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dain. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Joker. Flaws: Depressed, Disease. Bonds: Attractive, Criminal record. Occupation: Engraver

Voice: Aggressive tone

Attributes [hide]

Dain Aranore, Male Dwarf Monk 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 6000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thea Underbough, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. Her blonde hair is greasy and uncared for. Her face is scarred and worn.

Personality: Thea is depressed about a lot of things. She tends to be a nihilist. She is a bit of a xeno-phobe, disliking non-Halflings.

History: She is the product a well kept family trust fund and as such has never really known need. In her 16th year, her parents were killed by a drow raid, leaving Thea alone in the world. After a stint in an orphanage, she was adopted. She has built up a small fortune and can afford her own way.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Flaws: Ugly, Depressed, Racist. Bonds: Rich, Enemies, Job. Occupation: Tanner

Voice: Low range voice

Attributes [hide]

Thea Underbough, Female Halfling Warlock 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 16 (+3)13 (+1) 12 (+1)16 (+3)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 4000 cp. 1 Banded mail.


Social Check DCs


Ermina Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears yellow painted combat armor at almost all times. Her white hair is singed and shortened. She has hazel eyes and a yellow hat with a green feather.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is frequently practicing swordplay.

History: She was born in the west. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She moves from town to town, unable to find a place to settle.

Motivation: She desires power and/or immortality; and her religion dominates her actions

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Ermina Woods, Female Half-Elf Commoner 5
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Arcana +4, Athletics +5
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 800 gp. Sardonyx (30 gp). Jasper (30 gp). Violet garnet (1000 gp). Rock crystal (30 gp).


Social Check DCs

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