Agatha Marleigh, Female Human [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is bald on top and has large golden tufts of hair around her ears. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is calm most of the time but flees social interaction. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born in a small mountains village. Her father took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's attracted to the PC.
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Fisher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 40 gp.
Windy Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and is renowned for her bright brown dresses and hats. She wears a colorful flower in her brown fur. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Windy was born with her mother's beautiful face. From there she went from mercenary job to mercenary job. She has recently gotten a pet goose that steals things from people.
Motivation: To prove her worth to the world; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Passionate, Optimist. Flaws: Impulsive. Bonds: Attractive, Adventurer, Criminal record. Occupation: Dyer
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Goblin, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 8000 cp.
Orryn Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. His red hair is still thick. His eyes are likewise green.
Personality: He likes to make people angry or surprised. His job bores him to no end. He has decided to make it more interesting.
History: He was raised by priests from a young age. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and to reunite with his old friends
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record, Religious, Mentor. Occupation: Bellfounder
Voice: Irish accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 39 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 19 (+4) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 18000 sp.
Randal Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a violet suit, black shirt, and brown tie. His hair is long and blonde with streaks of brown, and is pulled back with small violet clips. His beard is brown, braided, and well cared for. His gray unseeing eyes seem to look past you.
Personality: He is very quiet and rarely speaks above a whisper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of a Barrister, who enjoyed hunting, Randal was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. During his travels, Randal and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Randal discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Randal fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He wants to meet his childhood hero; and wants to work out more often
Ideals: Athletic. Flaws: Disease, Shy. Bonds: Adventurer, Nature. Occupation: Masseuse
Voice: Raspy
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Abyssal, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Euphemia Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a slight overbite and is overall scrawny. Her tied-back hair is black. This gray eyed westerner is not easily forgotten.
Personality: Euphemia is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Sold as a small child to a necromancer, Euphemia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her father's forge. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is a bit of a kleptomaniac; and she feels the way she acts is they only way to get by in the world
Ideals: Extrovert, Impeccable. Bonds: Rich, Job, Mentor, Criminal record. Occupation: Unemployed
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 50 gp.
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