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NPC Generator

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Advanced [show]


Bertram Morris, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a yellow armored body suit, with a simple black line shooting up and back down, he is not a threatening figure. His chestnut hair, when down, is lengthy. His violet eyes peer out from beneath his broad yellow hat.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a great chef.

History: He was raised by priests from a young age. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: His religion dominates his actions.

Ideals: Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Bertram Morris, Male Half-Elf Aristocrat 1
Medium (5'5") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +1, Deception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 70 gp.


Social Check DCs


Tricking In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a large pastel jacket. He keeps his long red fur kept up in a rat tail. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He is a great chef.

History: The child of a Slave Trader, who enjoyed hunting, Tricking was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to open a new tavern; and doesn't want to be a architect and was forced into it by his family

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature, Adventurer, Family. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Tricking In Shadow, Male Tabaxi Expert 1
Medium (5'7") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Roywyn Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears just a blue suit, and is pretty ugly. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She wears large thick round spectacles.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She plays an instrument quite well.

History: Roywyn was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Roywyn was born on a far southern plains where she grew up under the tutelage of her mother, an expert Shipwright. She left for the south, certain she would find work there.

Motivation: She desires power and/or immortality; and to prove her worth to the world

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Shipwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Roywyn Maekkelferce, Female Gnome Bard 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Purah Sympathy, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a custom-built plate barding that's adorned with green lining and desert motifs. Her silver hair is knotted and matted. Her otherwise smooth face is marked with small tiny scars.

Personality: Purah speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Marshal arts, while her father instructed her in etiquette, music and courtly manner. In her 18th year, her parents were killed by a drow raid, leaving Purah alone in the world. After a stint in an orphanage, she was adopted. She has recently gotten a pet goose that steals things from people.

Motivation: Her religion dominates her actions; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Bonds: Rich, Enemies, Criminal record, Religious. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Purah Sympathy, Female Tiefling Druid 3
Medium (5'2") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 9 (-1)20 (+5)
Skills Investigation +4, Stealth +5
Senses Passive Perception 9
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp.


Social Check DCs


Odo Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is knotted and matted. His eyes are amber and beady.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He has never given up on his poetry dream.

Motivation: He is wracked by social anxiety; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Fearful, Disease. Bonds: Rich. Occupation: Healer

Voice: Speaks with a cold

Attributes [hide]

Odo Melancon, Male Human Wizard 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 20 pp. 1 Everburning torch.


Social Check DCs

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