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NPC Generator

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Advanced [show]


Azza Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath her coat. Her blue hair is slicked back into a classic pompadour. Her eyes are a pleasant white.

Personality: She is happy with her job as a Sailor. She turns her eye from what people do, preferring to live and let live. She takes great joy in being the best Sailor in town.

History: She was born blind and as such lacked many opportunities for work. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She's also a talented Servant, but doesn't like to broadcast it.

Motivation: Wants a kiss; and expand her business

Flaws: Disease. Bonds: Job, Family, Has a crush. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Azza Divinity, Female Tiefling Warlock 2
Medium (6'1") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)15 (+2) 10 (+0)15 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 220 gp. Amber (160 gp). Tiger eye turquoise (11 gp). Tourmaline (160 gp).


Social Check DCs


Alice Raethran, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear violet pants and tee shirts. Her golden hair is knotted and matted. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a Sculptor first and foremost. She believes firmly that knowledge should be universal. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Alice was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She became a Sculptor soon after.

Motivation: To unite with her brother; and wants to open a new tavern

Ideals: Opinionated. Bonds: Job, Poor, Nature, Family. Occupation: Sculptor

Voice: Scandinavian accent

Attributes [hide]

Alice Raethran, Female Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp. Star rose quartz (70 gp).


Social Check DCs


Glim Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'7". He dresses in collared shirts and wears a proper scarf over his head, and his gloved hand is found clutching a greatsword. He has a brown handlebar mustache and slicked back brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not believe in violence as a means to an end. He is a dedicated Baker but believes his peers are too gung-ho.

History: Glim was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He found a children's book about a Gnome Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Optimist, Pacifist. Bonds: Attractive, Poor, Adventurer. Occupation: Baker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Glim Daergel, Male Gnome Rogue 3
Small (3'7") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Athletics +0, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Lucan Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many yellow ritualistic tattoos. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Lucan studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: To be a Fletcher again; and wants to open a new tavern

Ideals: Gifted. Bonds: Immigrant, Adventurer, Job. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Lucan Mellerelel, Male Elf Adept 1
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)17 (+3) 13 (+1)16 (+3)
Skills Acrobatics +6, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Celestial, Orc
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Tanglefoot bags.


Social Check DCs


Quespa Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears tight fighting clothing, which leaves very little to the imagination. She has copper crest. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Quespa lived on a farm with her mother, near the main road leading to a nearby town. Quespa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Marry her sister to traveling adventurers; and she has passion for adventuring and risk

Ideals: Fighting. Bonds: Attractive, Family, Immigrant, Adventurer. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Quespa Umbyrphrael, Female Dragonborn Ranger 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 sp.


Social Check DCs

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