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Advanced [show]


Gerbo Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan coat over a pastel low-cut shirt, and a broad hat upon his head. He wears his blonde hair up. His eyes are likewise blue. His teeth are white and perfect.

Personality: Gerbo is depressed about a lot of things. He tends to be a nihilist. He invites people to come help in his community garden.

History: Gerbo was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He left for the south, certain he would find work there.

Motivation: He loathes his own lifestyle.

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Job, Immigrant. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Gerbo Dunben, Male Gnome Cleric 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Smoking Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing a long, pastel cloak. His black fur is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Smoking is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of gnolls once and for all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in morningstar use. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and he wants revenge against gnolls

Ideals: Athletic, Extrovert, Fighting. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Mercenary

Voice: Voice breaks

Attributes [hide]

Smoking Candle, Male Tabaxi Warrior 1
Medium (5'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)15 (+2) 8 (-1)12 (+1)
Skills Perception +1, Performance +3
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 70 gp.


Social Check DCs


Hamil Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Tailor uniform. He has done his best to style his black hair to look like a famous performer. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Tailor first and foremost. He believes firmly that knowledge should be universal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Hamil took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Gifted, Persistence, Fighting. Flaws: Forgetful. Bonds: Job. Occupation: Tailor

Voice: Relaxed voice

Attributes [hide]

Hamil Shadowquick, Male Halfling Wizard 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs


Gunter Hastings, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His blonde hair is smooth and relatively long. He has a dull look in his amber eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: To find somewhere to settle down.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Mundane. Bonds: Has a crush. Occupation: Soapmaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gunter Hastings, Male Human Expert 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 200 sp.


Social Check DCs


Frederick Altham, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He sports grey clothing, slightly heavier than average wear. Beneath his clothing is a huge mess of scar tissue. His golden hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Confrontational and typically high on some drug or another. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful slaver made him what he is. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Ideals: Philantrophist. Flaws: Addict. Bonds: Slave, Mentor, Rich. Occupation: Dyer

Voice: Sore throat, cough

Attributes [hide]

Frederick Altham, Male Human Rogue 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp.


Social Check DCs

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