Bella Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears many layers of old clothing at all times. Sporting a brown mohawk this woman's hair draws a lot of attention. She is baby faced.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She always tries to repair and not replace. It was this mentality that drove her into the Marshal business.
History: She served in the navy to pay for her family's outstanding loans. She was taken as a slave by a traveling circus and forced to perform One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is currently in port desperately looking for someone to get her out; and money/treasure
Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Poor, Military, Slave. Occupation: Marshal
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 30 pp.
Engong Darby, Female Half-Orc [Permalink]
Personal [hide]
Description: A 5'11" eastern woman, she wears silk and lounges about seductively. She has a long chestnut ponytail with little hanging trinkets. She tend to wears goggles to shield her eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the east to a Knight, Engong learned a great deal about her mother's area of expertise. Her childhood dream was to be a Courier, but she was a colossal failure. She's also a talented Courier, but doesn't like to broadcast it.
Motivation: To be a Courier again; and expand her business
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Knight
Voice: German accent
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 12 (+1) | 7 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Nadarr Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tight fitting green shirt and pants. His long rusty crest is drawn into a two foot long braid. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Abrasive and pushy, he has a hard time making friends. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nadarr took refuge in the ruined castle and found the beat up sickle and armor he uses now. He has dedicated himself to building a better village for his children.
Motivation: He has passion for adventuring and risk; and he's repulsed by the pc
Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Adventurer, Nature. Occupation: Shipwright
Voice: Stutters
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 110 gp.
Pogranix Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears very tight pants and wife beaters, though occasionally she sports a green coat. Her crest is rusty and curly. Her gold eyes dart from person to person to random spaces in the air.
Personality: She is almost excessively polite to everyone, even when angry. She never wears the same outfit twice, unless she absolutely has to.
History: Born in the north to a Bricklayer, Pogranix learned a great deal about her mother's area of expertise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She struck the Bricklayer job and began her own company from there.
Motivation: Further expansion of business.
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Job, Mentor. Occupation: Bricklayer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp.
Trail Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a broad hat to cover his moderate length yellow fur. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Religious. Occupation: Dilettante
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. Moss agate (12 gp). Eye agate (12 gp). Fire opal (1500 gp). 1 Minor magic item. 1 Minor magic item.
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