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Advanced [show]


Theirastra Meliamne, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing the road beaten gear of a warrior. Her hair is always cut to a buzz. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to a criminal king-pin and mafia family She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Adventurer for hire.

Motivation: Further expansion of business; and she wants nothing more than to rejoin the army

Ideals: Fighting, Athletic. Bonds: Attractive, Military, Criminal record, Job. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Theirastra Meliamne, Female Elf Adept 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)16 (+3) 9 (-1)17 (+3)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Terran, Giant, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2400 sp.


Social Check DCs


Nil Braxton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears bulky white painted plate armor. He has a penchant for wearing a ring with an oversized opal on his left hand. His white hair is kept up in a ponytail inside a Stetson hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He misses his home and complains about the freezing weather, even in summer.

History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Immigrant, Religious. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

Nil Braxton, Male Half-Orc Commoner 1
Medium (5'11") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc, Goblin, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Jezebeth Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her white hair up. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She also has developed a complete distrust of the Glassblower profession.

History: The child of a Glassblower, who enjoyed hunting, Jezebeth was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Jezebeth took refuge in the large cave and found the beat up shortspear and armor she uses now. She ran away from her former home and has been making her living as a Painter for the past few years.

Motivation: Her religion dominates her actions; and further expansion of business

Ideals: Athletic. Bonds: Poor, Nature, Job, Religious. Occupation: Painter

Voice: Loud with bravado

Attributes [hide]

Jezebeth Bedlam, Female Tiefling Monk 3
Medium (4'11") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)13 (+1) 14 (+2)20 (+5)
Skills Perception +4, Persuasion +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Caelynn Casilltenirra, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a yellow costume with the symbols of death on her torso and is in decent physical shape. Her golden hair is knotted and matted. Her eyes are green and she is always smoking a pipe.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born in the west her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miner. She now spends her time doing works of charity.

Motivation: Balancing her hectic life and new Miner responsibilities is difficult; and she is unsatisfied with her job

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Poor, Job. Occupation: Miner

Voice: American accent

Attributes [hide]

Caelynn Casilltenirra, Female Half-Elf Commoner 2
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)10 (+0) 13 (+1)12 (+1)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Shedinn Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a black scarf. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a butterfly on it. His scarlet crest is kept up in a ponytail inside a broad hat. He has a tattooed face.

Personality: Eccentric and domineering, Shedinn will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Shedinn was born in the east. At a young age he loved to build and create. Shedinn was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Jeweler. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert, Persistence. Flaws: Insane. Bonds: Military, Immigrant. Occupation: Jeweler

Voice: Speaks like tongue is numb

Attributes [hide]

Shedinn Tiammanthyllish, Male Dragonborn Wizard 4
Medium (6'7") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)14 (+2) 9 (-1)14 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Undercommon, Druidic
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs

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