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NPC Generator

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Advanced [show]


Arnold Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is portly but not overly obese. He has a small bristly mustache and wavy chestnut hair. His brown eyes dart from person to person to random spaces in the air.

Personality: Arnold wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He comes from a rich northern family. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He desires power and/or immortality; and he is greedy

Ideals: Disciplined, Persistence. Flaws: Racist. Bonds: Rich, Adventurer. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Arnold Iranapha, Male Half-Elf Warlock 4
Medium (4'9") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)9 (-1) 11 (+0)13 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp. Carved bone or ivory statuette (90 gp). Gold and topaz bottle stopper cork (600 gp). Black velvet mask with numerous citrines (50 gp).


Social Check DCs


Habor Trust, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. He has done his best to style his red hair to look like a famous performer. His thin eyebrows rest above his beady gold eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His mother raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Justice. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Ploughman

Voice: Australian accent

Attributes [hide]

Habor Trust, Male Tiefling Ranger 1
Medium (5'8") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 sp.


Social Check DCs


Dworic Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a hunchback. He wears his black hair up. He has several tiny sapphire earrings on each ear.

Personality: He is extraordinarily eccentric. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. Dworic was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dworic decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and money/treasure

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Rich, Criminal record. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Dworic Brawnanvil, Male Dwarf Cleric 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)14 (+2) 15 (+2)8 (-1)
Skills Deception +1, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Traubon Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is golden and very short. His ears are large.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a necromancer, Traubon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Joker. Flaws: Ugly. Bonds: Slave, Mentor. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Traubon Steelfist, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 19 (+4)14 (+2) 16 (+3)6 (-2)
Skills Deception +0, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 140 gp. Black pearl (400 gp).


Social Check DCs


Raam Muse, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He is dressed in a clean black cloak covering his clean studded leather. He keeps his long dark red hair kept up in a rat tail. His silver eyes have a joyful gleam in them most of the time.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. A true patriot, Raam would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He now spends his time doing works of charity.

Motivation: To settle down with his crush; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Racist. Bonds: Military, Rich, Has a crush. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Raam Muse, Male Tiefling Rogue 3
Medium (6'6") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 14 (+2)16 (+3)
Skills Performance +5, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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