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Whurbin Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'4". He wears a faded coat and loose pants complete with small hat. His red hair is lengthy and is close to two feet long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He exudes charisma. He is a tour de force of persuasion. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his father. When Whurbin reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Whurbin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Attractive, Military. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Whurbin Brawnanvil, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)9 (-1) 16 (+3)13 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp. 1 Masterwork Common Melee.


Social Check DCs


Vassago Flight, Male Tiefling [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his white robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He keeps his long purple hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. Since then, he has sought to make the best of life.

Motivation: Gnomish compassion.

Ideals: Optimist. Flaws: Racist. Bonds: Immigrant. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Vassago Flight, Male Tiefling Warlock 3
Medium (5'2") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)17 (+3) 10 (+0)16 (+3)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common, Celestial, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 200 gp.


Social Check DCs


Tricking In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tight fighting clothing, which leaves very little to the imagination. He has moderate length orange fur. His eyes are copper.

Personality: He never swears and excessively uses polite adverbs when speaking. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Tricking's homeland. Tricking decided to take the middle way and become a bodyguard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Philantrophist. Flaws: Ugly. Bonds: Immigrant. Occupation: Barrister

Voice: Raspy

Attributes [hide]

Tricking In the Wind, Male Tabaxi Expert 3
Medium (5'2") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)10 (+0) 12 (+1)15 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Arannis Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple blue line shooting up and back down. He is bristling with hidden weapons, mostly axes and hand crossbows. He wears a small hat to cover his moderate length black hair. His eyes are hazel and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a necromancer, Arannis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Professionalism. Bonds: Criminal record, Family, Mentor. Occupation: Bricklayer

Voice: Nasally tone

Attributes [hide]

Arannis Netyoive, Male Elf Aristocrat 1
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)17 (+3) 15 (+2)15 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Druidic, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Jezebeth Charity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of magic around her neck, and a bow on her belt. She is portly but not overly obese. She wears a colorful flower in her blue hair. She tend to wears goggles to shield her eyes.

Personality: Jezebeth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised in a white middle class family as the only child. From her teen years she was always beautiful and desirable, so people have always doted on her. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and to find somewhere to settle down

Ideals: Fighting, Extrovert. Flaws: Secretive, Mundane. Bonds: Attractive. Occupation: Priest

Voice: Forgets to breathe while speaking

Attributes [hide]

Jezebeth Charity, Female Tiefling Rogue 3
Medium (5'2") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Banded agate (6 gp). Fiery yellow corundum (500 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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