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Advanced [show]


Ahlyssa Murphy, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with yellow colored cloaks and clothing. She wears a feathered hat to cover her moderate length black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is almost excessively polite to everyone, even when angry. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born to a criminal king-pin and mafia family Her mother was a soldier and died while she was still young. Ahlyssa was left her mother's suit of armor and trained in its use and care. Being a Miner kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Insane, Shy. Bonds: Job, Criminal record, Military. Occupation: Miner

Voice: Whispers

Attributes [hide]

Ahlyssa Murphy, Female Half-Elf Fighter 2
Medium (5'2") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 cp. 1 Chain shirt.


Social Check DCs


Aline Spalding, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her white hair is wavy and long. Her blue eyes dart from person to person to random spaces in the air.

Personality: Aline wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Aline took refuge in the old dungeon and found the beat up hammer and armor she uses now. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero.

Ideals: Disciplined. Bonds: Adventurer, Family, Nature, Slave. Occupation: Seamstress

Voice: Low rumbling, strings words together

Attributes [hide]

Aline Spalding, Female Human Ranger 1
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)12 (+1) 14 (+2)15 (+2)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 130 gp.


Social Check DCs


Abalaba Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a moderate pudge and is not very fit. Her hair is greying and her face has many wrinkles. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born in the west her family was never financially stable. Over the years she perfected her riding and shooting skills. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To unite with her brother; and find a way to reverse the transformation of her brother

Ideals: Optimist. Flaws: Insane. Bonds: Poor, Family, Nature. Occupation: Map Maker

Voice: Scratchy, weak

Attributes [hide]

Abalaba Nucklestamp, Female Gnome Warrior 1
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Athletics +1, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 20 pp.


Social Check DCs


Krimmon TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He tends to wear a white poncho over his likewise colored trousers and shirt, marred by sweets. He wears a broad hat to cover his moderate length silver hair. His hazel unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the south to a Stylist, Krimmon learned a great deal about his father's area of expertise. A gifted student he started as a Adventurer, but he got bored and became a Stylist. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Criminal record, Job. Occupation: Stylist

Voice: growls and snarls, animalistic

Attributes [hide]

Krimmon TellPenny, Male Halfling Sorcerer 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Deception +5, History +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs


Nutae Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. He wears a colorful flower in his blonde hair. This gray eyed easterner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.

History: Nutae was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nutae fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Gifted. Bonds: Attractive, Poor. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nutae Fahrend, Male Half-Elf Monk 2
Medium (5'5") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Ignan, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 4000 cp. Jasper (20 gp). Freshwater pearl (8 gp).


Social Check DCs

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