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NPC Generator

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Advanced [show]


Altho Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears many layers of old clothing at all times. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are slightly larger than normal.

Personality: Altho is depressed about a lot of things. He tends to be a nihilist. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west to a Roofer, Altho learned a great deal about his father's area of expertise. He has had some formal painting training, and achieved minor success. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: Sabotage a competitor; and he loathes his own lifestyle

Ideals: Justice, Artistic. Flaws: Ugly, Depressed. Bonds: Poor, Job. Occupation: Roofer

Voice: Gruff and masculine

Attributes [hide]

Altho Stoutman, Male Halfling Commoner 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 16 (+3)13 (+1)
Skills Performance +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Norûk Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. His golden hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He feeds upon the attention of others.

History: Norûk was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Insomniac, Impulsive, Insane. Bonds: Attractive. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Norûk Wedgwood, Male Half-Orc Monk 2
Medium (5'7") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 330 gp.


Social Check DCs


Geva Rutherford, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. She has a slight overbite and is overall scrawny. Her blonde hair is heavily combed to the right. She has several tiny ruby earrings on each ear.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She feeds upon the attention of others.

History: Born in the north to a Adventurer, Geva learned a great deal about her father's area of expertise. Brilliant and gifted she never wanted to apply herself. She's also a talented Brewer, but doesn't like to broadcast it.

Motivation: Money/treasure; and she uses money and sex appeal to get what she needs

Ideals: Gifted. Flaws: Greedy. Bonds: Rich, Attractive, Job. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Geva Rutherford, Female Human Warrior 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Breastplate.


Social Check DCs


Delg Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of bows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his black hair to look like a famous performer. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 5 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Carter, and he later adopted a second son.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Delg Dankil, Male Dwarf Monk 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)14 (+2) 18 (+4)8 (-1)
Skills Animal Handling +6, Deception +1
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Draconic
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 1200 sp.


Social Check DCs


Panana Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right leg. She is wearing the road beaten gear of a warrior. She has wavy golden hair. She wears large thick round spectacles.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. The war was a terrible time for her, and Panana does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Military, Nature. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

Panana Folkor, Female Gnome Wizard 1
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)10 (+0) 14 (+2)17 (+3)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 800 sp.


Social Check DCs

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