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Advanced [show]


Ahrim Caution, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a black vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is blue and curly. He has gleaming, smiling black eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Baker

Voice: pre-pubescent

Attributes [hide]

Ahrim Caution, Male Tiefling Druid 1
Medium (5'3") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 16 (+3)16 (+3)
Skills Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 60 gp. Amber (50 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Aramil Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He sports violet clothing, slightly heavier than average wear. He has silver hair. His eyes are blue.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many giants want him driven away; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Ugly. Bonds: Slave, Enemies, Debt. Occupation: Cartwright

Voice: Hissing voice

Attributes [hide]

Aramil Mitchell, Male Half-Elf Sorcerer 4
Medium (5'5") Half-Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)15 (+2) 10 (+0)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 10
Languages Common, Elven, Orc, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Smoking Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is typically in her Fletcher uniform. She wears a colorful flower in her black fur. This yellow eyed easterner is not easily forgotten.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Smoking hails from a village terrorized by gnolls. Her childhood dream was to be a Sellsword, but she was a colossal failure. She has worked as a Fletcher like her father before her.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and a deep hatred of gnolls

Ideals: Athletic, Philantrophist. Bonds: Job, Attractive, Enemies. Occupation: Fletcher

Voice: Australian accent

Attributes [hide]

Smoking Timber, Female Tabaxi Fighter 2
Medium (5'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 700 sp. Rose (60 gp). Azurite (6 gp).


Social Check DCs


Margery Everly, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears baggy grey pantaloons and a brown scarf. She has shaved her head bald. Her violet eyes have a joyful gleam in them most of the time.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born to a criminal king-pin and mafia family She moved out west to avoid the crime she committed. She is untrained/undisciplined, which makes her dangerous.

Motivation: Balancing her hectic life and new Bowyer responsibilities is difficult.

Flaws: Insane. Bonds: Family, Job, Criminal record. Occupation: Bowyer

Voice: Slurs words

Attributes [hide]

Margery Everly, Female Human Sorcerer 1
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp.


Social Check DCs


Balam Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his greatsword. He carries with him a set of greatswords on his belt, each one with a aquamarine on the hilt. His silver hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He never swears and excessively uses polite adverbs when speaking. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Balam was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his brother

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Poor. Occupation: Roofer

Voice: American accent

Attributes [hide]

Balam Creed, Male Tiefling Expert 3
Medium (5'10") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills Deception +4, Stealth +5
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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