Herleva Wallace, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She has the majority of her body covered in plate. She is an epitome of beauty. Her white hair is kept up in a ponytail inside a broad hat. She wears a mask on her face.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a great chef.
History: She served in the navy to pay for her family's outstanding loans. When Herleva reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants nothing more than to rejoin the army; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Military. Occupation: Engraver
Voice: Indian accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp.
Nalral Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a criminal king-pin and mafia family In his 15th year, his parents were killed by a illithids raid, leaving Nalral alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Nalral was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Criminal record, Enemies. Occupation: Dilettante
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 17 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 20 (+5) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 5000 cp.
Modean Violence, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'10" has a big stupid grin on his face most of the time. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.
History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg
Flaws: Insane, Lazy. Bonds: Attractive, Military, Job, Adventurer. Occupation: Knight
Voice: Draws out vowels
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Halfling, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp.
Ermina Altham, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a brown top hat and brown clothes. Her red hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Cocky and sure of herself, she believes she is the best Crown-heir born in the past three hundred years. She is an amazing painter.
History: She is a Hag in disguise. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has achieved small success as a Crown-heir.
Motivation: She has money and likes to spend it; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Insomniac, PTSD. Bonds: Job, Adventurer, Rich. Occupation: Crown-heir
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Phann Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: A 5'4" western woman, she wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is bald on top and has large blonde tufts of hair around her ears. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She uses divination through singing.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fisher arts, while her father instructed her in etiquette, music and courtly manner. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was granted necromantic powers by her dying brother.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Gifted, Impeccable. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Fisher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 80 gp.
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