Euphemia Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she tends to wear a red poncho over her likewise colored trousers and shirt. She wears a top hat to hide her balding. Her eyes are amber and beady.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her job bores her to no end. She has decided to make it more interesting.
History: Born to a Banker, her mother struggled to pay the bills. She moved out south to avoid the crime she committed. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Insomniac. Bonds: Adventurer, Criminal record, Poor. Occupation: Barber
Voice: Raspy
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 140 gp. Amethyst (50 gp).
Jelenneth Hanali, Female Elf [Permalink]
Personal [hide]
Description: 5'1" and muscular, this eastern woman wears just a tan suit. Her tied-back hair is blonde. She has green eyes and a tan hat with a grey feather.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Healer mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to work out more often; and she is currently in port desperately looking for someone to get her out
Ideals: Athletic, Opinionated. Flaws: Disease, Insomniac. Bonds: Slave. Occupation: Mayor
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 700 sp. Brass mug with jade inlays (200 gp). 3 Alchemist’s fire.
Bulzo Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized emerald on his left hand. He keeps his red hair in a flapper bob. He wears a mask on his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Cursed with unlife at a very young age, Bulzo has worked very hard to control his curse. He has never given up on his dancing dream.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Passionate, Artistic. Flaws: Impulsive, Disease. Bonds: Rich. Occupation: Bricklayer
Voice: Jittery and nervous
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 40 gp. Moss agate (15 gp). 1 Banded mail.
Henry Compton, Male Human [Permalink]
Personal [hide]
Description: He wears a simple brown robe with yellow stripes complete with hood. His head has been shaved. His blue eyes have a joyful gleam in them most of the time.
Personality: He is business-like. He takes instructions and follows them to the letter. He also hits on women, regardless of circumstances.
History: Henry lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and he has a crush on the local apothecary
Ideals: Professionalism, Impeccable. Flaws: Ugly. Bonds: Has a crush, Family. Occupation: Map Maker
Voice: Boston accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Iolite (70 gp).
Pandjed Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He is typically in his Layabout uniform, and carries clubs. He has moderate length white crest. His eyes, though not visible through his cowl, are red.
Personality: Aggressive, abrasive, and angry, Pandjed embodies much of what other species detest in the Dragonborns. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Pandjed took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Layabout.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Logical, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Layabout
Voice: Old thin voice
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Giant, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!