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NPC Generator

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Advanced [show]


Tod Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is auburn and curly. He is very pretty but has cold, dead eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Justice. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Tod Elderberry, Male Halfling Rogue 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)17 (+3) 15 (+2)12 (+1)
Skills Investigation +5, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Goblin, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp. 1 Masterwork Artisan’s tools.


Social Check DCs


Ida Budd, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many violet ritualistic tattoos. She dresses well, typically a more casual-formal manner. She wears a broad hat to cover her moderate length golden hair. She has violet eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ida took refuge in the ruined castle and found the beat up nunchaku and armor she uses now. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world.

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature. Occupation: Servant

Voice: Uses lots of figures of speech

Attributes [hide]

Ida Budd, Female Human Warlock 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 14 (+2)10 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: Just what you see.


Social Check DCs


Lilith Caution, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She has the majority of her body covered in plate. She keeps her dark red hair in a flapper bob. She wears large thick round spectacles.

Personality: Prone to second guessing herself, she comes off as nervous. She uses divination through singing.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Lilith was born on a far southern desert where she grew up under the tutelage of her mother, an expert Spice Merchant. She was granted divine powers by her dying sister.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Shy. Bonds: Military, Immigrant. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Lilith Caution, Female Tiefling Monk 2
Medium (6'2") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Yevelda Weld, Female Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She has a large white mantle and cape that has been intricately interwoven into her black robe. She wears her silver hair down. She has a dull look in her blue eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Days after completing her studies, news broke out that her hometown was attacked by illithids. Yevelda was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: To unite with her sister; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Artistic. Flaws: Shy. Bonds: Religious, Enemies, Family. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Yevelda Weld, Female Half-Orc Adept 1
Medium (5'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Don Upton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Performer uniform. His long black hair reaches down to his waist. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Don was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Further expansion of business; and to be a courier again

Flaws: Antagonistic, Hedonist. Bonds: Job, Attractive. Occupation: Performer

Voice: Mousy voice

Attributes [hide]

Don Upton, Male Human Ranger 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 gp.


Social Check DCs

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