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Advanced [show]


Pyntle Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many violet ritualistic tattoos. She is wearing a tight blue one piece outfit complete with pants, hood, and a cape. She has slicked back brown hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She feeds upon the attention of others.

History: Pyntle was born the youngest of three triplets. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is greedy; and an old rival family wants her found

Ideals: Justice. Bonds: Attractive, Family, Rich. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Pyntle Pingun, Female Gnome Bard 3
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)10 (+0) 10 (+0)14 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. Banded agate (13 gp). 1 Chain shirt.


Social Check DCs


Ombul TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. His brown hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As long as the job gets done he does not care how it got done.

History: He was born in the south, but his parents moved at a very young age to the east. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Persistence, Professionalism. Bonds: Adventurer, Attractive, Immigrant. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Ombul TellPenny, Male Halfling Paladin 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)16 (+3) 18 (+4)11 (+0)
Skills Perception +6, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Giant, Auran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30 gp. Blue quartz (15 gp).


Social Check DCs


Seven Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown costume with the symbols of strength on his torso. His brown fur is kept up in a ponytail inside a deerstalker hat. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As long as the job gets done he does not care how it got done.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the east; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Seven Timber, Male Tabaxi Druid 5
Medium (6'7") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 2000 sp. Blue quartz (16 gp). Alexandrite (1300 gp). Golden yellow topaz (1300 gp). Banded agate (16 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Burto Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a red poncho over his likewise colored trousers and shirt. He wears his silver hair up. His violet eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He is able to make almost anything out of random pieces of junk.

History: He was raised in a white middle class family as the only child. His mother was a soldier and died while he was still young. Burto was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Poor, Military. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Burto Fatrabbit, Male Halfling Commoner 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 9 (-1)15 (+2) 10 (+0)9 (-1)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Hupe Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This man is wearing a long, white cloak. He is muscular with a powerful set of arms. He keeps his long white hair kept up in a rat tail. He wears an eyepatch.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north to a Sage, Hupe learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Sage for hire.

Motivation: Many orcs want him driven away; and to be a guard again

Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Job, Mentor, Enemies. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Hupe Deephollow, Male Halfling Expert 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp. Black pearl (200 gp).


Social Check DCs

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