Therai Glory, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his red hair well, parting it to the right. He has a tattooed face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with his god.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His druidic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Religious. Occupation: Apothecary
Voice: Loud with bravado
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
Nutae Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses in violet turtlenecks beneath a white coat with pastel slacks. He wears his auburn hair up. He has gleaming, smiling green eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He got into the Bellfounder business at a young age. His family was turned out during the war. He and his family wandered north to less war torn lands. He's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: Find a way to reverse the transformation of his brother; and further expansion of business
Ideals: Justice. Flaws: PTSD. Bonds: Criminal record, Job, Family. Occupation: Bellfounder
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 60 gp.
Willow Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She wears an entirely white suit with brown socks and a vest with buckled shoes, and carries kukris. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are hazel and catlike.
Personality: She is almost excessively polite to everyone, even when angry. She always tries to repair and not replace. It was this mentality that drove her into the Shipwright business.
History: She was born several months after her mother was called into army service. A gifted student she started as a Fletcher, but she got bored and became a Shipwright. She has drifted from career to career and currently works as a Shipwright.
Motivation: Balancing her hectic life and new Shipwright responsibilities is difficult; and wants to open a new tavern
Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Military, Job. Occupation: Shipwright
Voice: Prounounces S like Z
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. Carnelian (80 gp).
Ahrim Murder, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses well, typically a more casual-formal manner, and a wedding ring on his right hand. His hair, while still mostly red, has prominent grey streaks. He has silver eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with finding treasure.
History: He was born several months after his father was called into army service. Ahrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Fighting. Bonds: Attractive, In love, Adventurer, Military. Occupation: Actor
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 150 gp. 1 Darkwood Shield.
Murgen Coombs, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. Her chestnut hair is wavy and long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has all her life been fascinated with poetry.
History: Born in the north to a Marshal, Murgen learned a great deal about her mother's area of expertise. Murgen liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and balancing her hectic life and new marshal responsibilities is difficult
Ideals: Fighting, Artistic. Flaws: Shy, Greedy. Bonds: Job, Nature. Occupation: Marshal
Voice: Creaky witch voice
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Infernal, Ignan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Amber (60 gp).
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