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Advanced [show]


Bulzo Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of greataxes on his belt, each one with a opal on the hilt. He wears a broad hat to cover his moderate length white hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.

Motivation: To end his boredom.

Ideals: Fighting, Gifted. Flaws: Shy, Addict, Mundane. Bonds: Poor. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Bulzo Goodearth, Male Halfling Monk 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 pp. Blue quartz (7 gp). 1 Silk rope.


Social Check DCs


Aramil LaCava, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow costume with the symbols of strength on his torso, and carries sickles. He wears a wide-brimmed hat to hide his balding. He is baby faced.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Aramil hails from a village terrorized by giants. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in sickle use. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture.

Ideals: Fighting, Philantrophist, Justice. Bonds: Criminal record, Enemies. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Aramil LaCava, Male Half-Elf Aristocrat 1
Medium (5'4") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Abyssal, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 gp.


Social Check DCs


Mozikth Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his sword. His rusty crest is heavily combed to the right. He has several tiny aquamarine earrings on each ear.

Personality: Mozikth wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Mozikth was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to prove his worth to the world

Ideals: Disciplined. Flaws: Impulsive. Bonds: Rich, Attractive. Occupation: Bather

Voice: pre-pubescent

Attributes [hide]

Mozikth Lhamboldennish, Male Dragonborn Warrior 4
Medium (6'7") Dragonborn, Lawful Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)16 (+3) 9 (-1)17 (+3)
Skills Insight +1, Persuasion +5
Senses Passive Perception 9
Languages Common, Giant, Goblin, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Freshwater pearl (8 gp). Pink pearl (150 gp). Golden pearl (150 gp). Amethyst (150 gp). 1 Minor magic item.


Social Check DCs


Koth Byron, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. His golden hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: Koth speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Koth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his old friends

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Koth Byron, Male Half-Orc Adept 2
Medium (6'1") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)9 (-1) 11 (+0)11 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 900 sp.


Social Check DCs


Nija Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she usually wears her black robe and has her scimitar always slung over her shoulder, and is pretty ugly. Her black hair is kept up in a ponytail inside a top hat. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful necromancer made her what she is. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was granted divine powers by her dying sister.

Motivation: She wants revenge against dire rats.

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Mentor, Enemies. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Nija Judgment, Female Tiefling Rogue 1
Medium (6'1") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)17 (+3) 15 (+2)17 (+3)
Skills Intimidation +5, Religion +5
Senses Passive Perception 12
Languages Common, Draconic, Ignan, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs

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