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NPC Generator

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Advanced [show]


Lerissa Luck, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears bulky green painted plate armor. Beneath her clothing is a huge mess of scar tissue. Her hair is brown and curly. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is witty, but her monotone delivery comes off as unnerving She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born into a rich family. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she is wracked by social anxiety

Ideals: Joker. Flaws: Hedonist, Fearful. Bonds: Slave, Rich. Occupation: Sailor

Voice: Scottish accent

Attributes [hide]

Lerissa Luck, Female Tiefling Ranger 2
Medium (4'7") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 250 gp.


Social Check DCs


Tordrid Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her long chestnut hair kept up in a rat tail. Her gray eyes dart from person to person to random spaces in the air.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She invites people to come help in her community garden.

History: She was born several months after her mother was called into army service. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker, Philantrophist. Bonds: Adventurer, Poor, Military. Occupation: Knight

Voice: American accent

Attributes [hide]

Tordrid Caebrek, Female Dwarf Monk 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)13 (+1) 12 (+1)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Elaim Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple grey line shooting up and back down. He has a slight overbite and is overall scrawny. His moppish red hair is in a traditional bowl cut. His thin eyebrows rest above his beady violet eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to loving parents in a slum to the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Elaim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elaim. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Terse. Bonds: Criminal record, Poor. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Elaim Lutgehr, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Medicine +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 300 sp. Solid gold idol (300 gp). An abacus with copper, silver and gold markers (150 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Shivering Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears silk and lounges about seductively. She wears a top hat to hide her balding. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Shivering was born in the north. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Doesn't want to be a Seamstress and was forced into it by her family; and to protect her home

Ideals: Professionalism, Justice, Persistence. Bonds: Attractive, Immigrant. Occupation: Seamstress

Voice: Deep voice with rolling R's

Attributes [hide]

Shivering Mirror, Female Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)17 (+3) 12 (+1)18 (+4)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Elven, Dwarven, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 400 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Silgre Rayden, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears black leather gloves, a black jacket, and tight pants, and sports empty pouches on her belt. She keeps her red hair in a flapper bob. Her fair skin shows little sign of her aristocratic breeding.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Silgre hails from a village terrorized by brigands. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better kind of golem.

Motivation: She wants to meet her childhood hero.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Silgre Rayden, Female Half-Orc Commoner 2
Medium (5'8") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc, Infernal, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 150 gp. 2 Tanglefoot bags.


Social Check DCs

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