Nurkara Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'2". She is generally shirtless and showing off her tattooed chest, and her gloved hand is found clutching a kukri. Her golden hair is lengthy. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is happy with her job as a Crown-heir. She turns her eye from what people do, preferring to live and let live. She is afraid of women and trembles around them
History: She was born in the north. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She ran away from her former home and has been making her living as a Crown-heir for the past few years.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Immigrant. Occupation: Crown-heir
Voice: Low and grunting
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 380 gp. 1 Hourglass.
Kyle Stanford, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and is wearing a long, grey, dusty cloak. His skin is also unnaturally pale. He has red hair. He wears round tiny glasses practically rammed into his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to make almost anything out of random pieces of junk.
History: He got into the Assassin business at a young age. His childhood dream was to be a Hunter, but he was a colossal failure. He's since become an addict/alcoholic.
Motivation: He is terrified, and will act out of fear; and further expansion of business
Ideals: Athletic, Gifted. Flaws: Ugly, Addict, Fearful. Bonds: Job. Occupation: Assassin
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
Ielenia Iranapha, Female Elf [Permalink]
Personal [hide]
Description: This light-skinned female wears professional attire. She is tall, broad shouldered and powerfully built. She wears a wide-brimmed hat to hide her balding. Her face is covered beneath a completely black helmet.
Personality: She is mildly Elf supremacist, though she does not identify as such. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Ielenia was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: Expand her business.
Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Job. Occupation: Interpreter
Voice: Timid voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 170 gp. Emerald (400 gp).
Aura In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her clothes are grease stained in places. Her gray fur is heavily combed to the right. Her eyes are green and catlike.
Personality: She is a hateful person. She taunts others and blames them for her problems. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. After a long history of fighting, Aura and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Courier
Voice: Irish accent
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Azurite (7 gp).
Quespa Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a simple black robe with green stripes complete with hood. Her crest is red and very short. Her eyes are likewise gold.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is lazy, self-centered, vain, and jealous.
History: The child of a Animal Trainer, who enjoyed hunting, Quespa was taken on many hunting expeditions. Quespa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she desires power and/or immortality
Flaws: Depressed, Selfish. Bonds: Attractive, Nature, Adventurer. Occupation: Herbalist
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!