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NPC Generator

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Advanced [show]


Himo Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a robe, a symbol of luck around his neck, and a scimitar on his belt. Beneath his clothing is a huge mess of scar tissue. His white hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady amber eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the west, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Stylist

Voice: Spits words with contempt

Attributes [hide]

Himo Selevarun, Male Elf Warrior 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)9 (-1) 17 (+3)10 (+0)
Skills Arcana +1, History +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2500 sp.


Social Check DCs


Senteq Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears light armors faded through time and improper care. His hair is short and blonde. His skin is flawless and his brown eyes scan people very quickly.

Personality: Always inclined to offer people food he seems plenty friendly. He is able to make almost anything out of random pieces of junk.

History: He was born in the east. After coming to the age of reason, Senteq took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: He's attracted to the PC.

Ideals: Philantrophist, Gifted. Bonds: Attractive, Immigrant. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Senteq Raulnor, Male Gnome Aristocrat 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Leshanna Hill, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'7" western woman, she is well dressed, but even with her fine clothing she looks run-down. She has shaved her head bald. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her tongue was cut out and she uses sign language. She also has developed a complete distrust of the Carter profession.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Tanner arts, while her mother instructed her in etiquette, music and courtly manner. She helped her father out around the business and became quite the natural. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy; and money/treasure

Flaws: Insomniac, Disease, Ugly. Bonds: Job, Rich. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Leshanna Hill, Female Half-Elf Rogue 2
Medium (5'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)17 (+3) 16 (+3)13 (+1)
Skills Athletics +1, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Draconic, Abyssal, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +5

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Lilli Murnig, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'1", this woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has shaved her head bald. She wears a mask on her face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: She is the product a well kept family trust fund and as such has never really known need. She was an apprentice working in her father's forge. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and someone believes her a fraud

Flaws: Depressed, Racist. Bonds: Rich, Job, Enemies. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Lilli Murnig, Female Gnome Paladin 1
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 cp.


Social Check DCs


Verna Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a hunchback. Her hair is short and silver. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing herself, she comes off as nervous. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She served in the navy to pay for her family's outstanding loans. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Verna took refuge in the ruined castle and found the beat up bow and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and she is terrified, and will act out of fear

Flaws: Ugly, Shy, Fearful. Bonds: Military, Nature. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Verna Hogcollar, Female Halfling Commoner 1
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp.


Social Check DCs

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