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NPC Generator

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Advanced [show]


Ernest Fulton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, constantly wearing a grey suit, yellow shirt, and tan tie. He wears his black hair up in a very large beehive style do. His hazel eyes are slightly larger than normal.

Personality: Ernest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is skeptical of what others tell him and is slow to trust.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Ernest Fulton, Male Human Aristocrat 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Serpent In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her brown fur is unkempt and raggedy. She wears an eyepatch.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She left for the west, certain she would find work there.

Motivation: To end her boredom; and she seems to be bored by most things

Flaws: Ugly, Mundane, Impulsive. Bonds: Poor, Immigrant. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Serpent In the Wind, Female Tabaxi Aristocrat 2
Medium (5'4") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)10 (+0) 17 (+3)12 (+1)
Skills Arcana +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Zanna Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: This light-skinned female wears loose pants and a collared shirt complete with sweater beneath her coat. She is tall, broad shouldered and powerfully built. Her silver hair is slicked back into a classic pompadour. She has several tiny emerald earrings on each ear.

Personality: Abrasive and pushy, she has a hard time making friends. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her family was turned out during the war. She and her family wandered south to less war torn lands. After a long history of fighting, Zanna and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she is greedy

Ideals: Justice. Flaws: Antagonistic, PTSD. Bonds: Rich, Slave. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Zanna Gimlen, Female Gnome Ranger 3
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 15
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)17 (+3) 9 (-1)15 (+2)
Skills Animal Handling +1, Arcana +5
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Giant, Goblin
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Aquamarine (800 gp). Freshwater pearl (16 gp). Violet garnet (800 gp).


Social Check DCs


Hlin Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this woman wears a fine chain shirt which she covers with grey colored cloaks and clothing. She has styled her blonde hair well, parting it to the right. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She believes the world needs to unite to get rid of giants once and for all.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 12th year, her parents were killed by a giants raid, leaving Hlin alone in the world. After a stint in an orphanage, she was adopted. She has been saving her money to try and buy her sister's freedom.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she wants nothing more than to rejoin the army

Flaws: Shy. Bonds: Enemies, Military, Family, Criminal record. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Hlin Rumnaheim, Female Dwarf Rogue 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp. Black pearl (300 gp).


Social Check DCs


Armara Destiny, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears tattered old clothes. Her hair is dark red and very short. Her eyes are gold and catlike.

Personality: She is very quiet and rarely speaks above a whisper. She works hard and plays hard.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Flaws: Ugly, Shy, Hedonist, Fearful. Bonds: Military. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Armara Destiny, Female Tiefling Druid 1
Medium (6'0") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs

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