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Advanced [show]


Leaf Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her black fur is thinning but still full. Her skin is flawless and her yellow eyes scan people very quickly.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born at the edge of vast forest. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Leaf and her spouse have recently divorced.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Attractive, Nature. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Leaf Peak, Female Tabaxi Fighter 1
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)11 (+0) 13 (+1)12 (+1)
Skills Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Lia Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'4" eastern woman, she is wearing a long, violet, dusty cloak. Her long black hair reaches down to her waist. Her fierce gray eyes like to dwell on things.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in a small mountains village. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lia took refuge in the ruined castle and found the beat up scimitar and armor she uses now. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has passion for adventuring and risk; and she wants to get laid

Ideals: Joker, Justice. Bonds: Adventurer, Nature, Has a crush. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Lia Iranapha, Female Half-Elf Warrior 3
Medium (5'4") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2600 sp.


Social Check DCs


Zepar Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: 6'10" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of his god around his neck, and a kukri on his belt. He wears a colorful flower in his white hair. His fierce red eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He is a logical person and will generally grow upset if things defy logic and science.

History: Zepar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zepar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and doesn't want to be a mercenary and was forced into it by his family

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Zepar Larceny, Male Tiefling Ranger 3
Medium (6'10") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)16 (+3) 17 (+3)15 (+2)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Tethren Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length dark red hair. His silver unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He found a children's book about a Tiefling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Professionalism. Flaws: Ugly, Disease, Antagonistic, Shy. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Tethren Fluke, Male Tiefling Monk 1
Medium (5'11") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 8 (-1)19 (+4)
Skills Athletics +3, Deception +6
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +6

Possessions: 1 Masterwork studded leather.


Social Check DCs


Olunt Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is cut jaggedly and amateurishly. His eyes are likewise brown. His teeth are white and perfect.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the south.

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Nature, Immigrant. Occupation: Laborer

Voice: Pronounces O like U

Attributes [hide]

Olunt Silverstone, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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