Frouse Sympony, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears professional attire, he is not a threatening figure. He keeps his black hair in a flapper bob. His eyes, though not visible through his cowl, are green.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invites people to come help in his community garden.
History: Born in the north to a Scribe, Frouse learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Scribe for hire.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Job, Nature. Occupation: Scribe
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. 1 Banded mail. 1 Chain shirt. 1 Masterwork studded leather.
Zook Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a large blue jacket. His skin is fair and his fingers are delicate and long. His hair is red and curly. He has green eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Gifted from a young age, Zook studied abroad. Through the years after Zook was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Zook's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Zook and his spouse have recently divorced.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Gifted. Flaws: Cynical, Impulsive, Antagonistic. Bonds: Adventurer. Occupation: Architect
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 20 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 20 (+5) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 340 gp. 1 Small steel mirror.
Quillathe Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing colorful clothing, dressed as a Marshal. She has blonde hair. Her eyes are hazel and catlike.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born in the south to a Marshal, Quillathe learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She has taken up work as a Marshal and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is unsatisfied with her job
Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Religious, Job. Occupation: Marshal
Voice: Timid voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Red spinel (120 gp).
Xappan Agony, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a large green jacket, and carries warhammers. His purple hair has been sun bleached extensively. His gold eyes are slightly larger than normal.
Personality: He acts crazy and hedonistic. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: Born in the north to a Slave Trader, Xappan learned a great deal about his father's area of expertise. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Fighting, Gifted. Flaws: Hedonist, Racist. Bonds: Job, Adventurer. Occupation: Slave Trader
Voice: Low and grunting
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Valanthe Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears bulky blue painted plate armor. Her hair is short and chestnut. Her green eyes have a joyful gleam in them most of the time.
Personality: She can speak with the recently deceased. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born in the west to a Painter, Valanthe learned a great deal about her father's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She then took over the family business and is one of the better Painter for hire.
Motivation: Money/treasure; and further expansion of business
Ideals: Gifted, Philantrophist. Bonds: Job, Rich. Occupation: Painter
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Terran, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp. Freshwater pearl (5 gp).
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