Paela Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears rags and sports a simple walking cane, and a wedding ring on her right hand. Her brown hair is cut short. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a logical person and will generally grow upset if things defy logic and science.
History: Paela was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Paela never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She desires power and/or immortality.
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, In love, Attractive, Adventurer. Occupation: Mayor
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Terran, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 5000 cp. Tourmaline (40 gp).
Salanop Dunben, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'1", this woman tends to wear a tan poncho over her likewise colored trousers and shirt. She is bald on top and has large golden tufts of hair around her ears. She wears crescent spectacles with a black brim.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in the east to a Priest, Salanop learned a great deal about her mother's area of expertise. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Balancing her hectic life and new Priest responsibilities is difficult.
Ideals: Opinionated, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Priest
Voice: Pronounces O like U
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 110 gp.
Fistula Clayden, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman wears white leather gloves, a white jacket, and tight pants. She has styled her white hair well, parting it to the right. Her hazel eyes dart from person to person.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She invites people to come help in her community garden.
History: She was born to loving parents in a slum to the east. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and meet up once more with her childhood friend
Ideals: Joker, Philantrophist. Bonds: Poor, Adventurer, Debt. Occupation: Bowyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 400 sp. 1 Masterwork Common Melee.
Jane Wedgwood, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears tattered old clothes. She has no hair. She wears large thick round spectacles.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is greedy; and money/treasure
Ideals: Joker, Justice. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Unemployed
Voice: German accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp. Azurite (4 gp).
Antinua Smith, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a custom-built plate barding that's adorned with yellow lining and desert motifs. Her long white hair reaches down to her waist. She tend to wears goggles to shield her eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Antinua hails from a village terrorized by drow. Antinua abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better village for her children.
Motivation: To unite with her brother; and her name or reputation has been wronged in the past by drow, and she desires to right it
Flaws: Sensitive. Bonds: Has a crush, Enemies, Adventurer, Family. Occupation: Glassblower
Voice: Speaks in third person
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
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