Tyna Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses well, typically a more casual-formal manner. Her chestnut hair is still thick. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is able to make almost anything out of random pieces of junk.
History: She is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted she never wanted to apply herself. She now spends her time doing works of charity.
Motivation: To get a good night's sleep; and money/treasure
Ideals: Gifted, Philantrophist. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Mercenary
Voice: Sleepy voice
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Orc, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 400 sp.
Eberk Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fancy brown suit. His skin is fair and his fingers are delicate and long. He has moderate length blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He can speak with the recently deceased. Eberk is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Eberk was born the youngest of three triplets. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk.
Ideals: Gifted. Bonds: Attractive, Family, Adventurer. Occupation: Herbalist
Voice: American accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Red-brown spinel (90 gp).
Cimer Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is dark red and very short. His eyes are red and catlike.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He feeds upon the attention of others.
History: He was born at the edge of vast forest. Cursed with unlife at a very young age, Cimer has worked very hard to control his curse. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Flaws: Disease. Bonds: Rich, Criminal record, Attractive, Nature. Occupation: Healer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
Possessions: 30 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp).
Harvest In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He keeps his long cinnamon fur kept up in a rat tail. His eyes are likewise hazel.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Harvest has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark
Ideals: Logical. Flaws: Shy, Disease. Occupation: Glassblower
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
Possessions: Aquamarine (200 gp).
Dalgal Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He is portly but not overly obese. He sports a long brown beard, and similarly colored long hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with a lost civilization.
History: His parents moved while he was still in utero so he is the first generation to be born here. Dalgal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant. Occupation: Priest
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon.
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