Immeral Shupe, Male Half-Elf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily eccentric. He is able to fit into much smaller and tighter spaces than normal.
History: He was born several months after his mother was called into army service. Immeral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insomniac, Insane. Bonds: Adventurer, Military. Occupation: Barber
Voice: Australian accent
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 170 gp.
Pikar Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he tends to wear a white poncho over his likewise colored trousers and shirt. He wears a small hat to cover his moderate length golden hair. He wears an eyepatch.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He comes from a rich northern family. In his 10th year, his parents were killed by a dire rats raid, leaving Pikar alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.
Motivation: He has money and likes to spend it.
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Rich, Enemies. Occupation: Soapmaker
Voice: Sleepy voice
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp. Coral (150 gp).
Bree Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She dresses well, wearing red shirts, loose pants, and blazers most of the time. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears her red hair up. Her fierce violet eyes like to dwell on things.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a logical person and will generally grow upset if things defy logic and science.
History: When she was but 5 years old her parents immigrated from the north. She was an athlete and attended two major summer competitions. She never won. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Logical, Athletic. Bonds: Attractive, Family, Immigrant. Occupation: Baker
Voice: Smoker's lung
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Masterwork Common Melee.
Seven Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He typically wears pastel cloth garments or leather armor. He has done his best to style his gray fur to look like a famous performer. He has gleaming, smiling amber eyes.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He also hits on men, regardless of circumstances.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in trident use. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Seven was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Many gnolls want him driven away; and he would like to get married and retire
Ideals: Athletic, Fighting. Flaws: Mundane. Bonds: Enemies, Has a crush. Occupation: Armorer
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2200 sp. Banded agate (8 gp).
Three Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears suspenders and pastel workpants. His shirt is violet, and he wears a heavy pastel leather apron most of the time. He has moderate length beige fur. His blue eyes lackadaisically let the world flow into them.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Three was born in the east. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Persistence. Flaws: Ugly, Cynical. Bonds: Poor, Religious. Occupation: Masseuse
Voice: Low range voice
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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