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Advanced [show]


Nemeia Weary, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a faded coat and loose pants complete with top hat. Her hair, while still mostly white, has prominent grey streaks. Her eyes are black and catlike.

Personality: Her tongue was cut out and she uses sign language. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Nemeia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants a kiss; and to settle down with her crush

Flaws: Disease, Impulsive. Bonds: Military, Adventurer, Has a crush. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Nemeia Weary, Female Tiefling Warrior 3
Medium (6'2") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)19 (+4) 11 (+0)14 (+2)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Ignan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Andram Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears green painted combat armor at almost all times. His blue hair is matted, messy, and big. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Unemployed father left him crippled. He used his abilities to travel the world and help people.

Motivation: He is greedy; and doesn't want to be a brewer and was forced into it by his family

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Military. Occupation: Brewer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Andram Ambition, Male Tiefling Ranger 1
Medium (6'6") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 11 (+0)18 (+4)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Giant, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 sp.


Social Check DCs


Qemuel Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears tight fitting clothing which further accentuates his frame. His left leg appears badly burned and disfigured. His black hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: Qemuel wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He receives visions of the future at random moments

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His divine abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.

Motivation: He seems to be bored by most things; and he is content

Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Bookbinder

Voice: Sensual and smooth

Attributes [hide]

Qemuel Divinity, Male Tiefling Adept 1
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)12 (+1) 13 (+1)19 (+4)
Skills Acrobatics +3, Performance +6
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp.


Social Check DCs


Art Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She very much looks the part of a Fisher. She has a moderate pudge and is not very fit. She sports a flattop fur cut. She has green eyes and a pastel hat with a white feather.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She misses her home and complains about the freezing weather, even in summer.

History: A powerful slaver made her what she is. Cursed with a spirit at a very young age, Art has worked very hard to control her curse. She has drifted from career to career and currently works as a Fisher.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic, Disease. Bonds: Job, Immigrant, Mentor. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Art Paws, Female Tabaxi Bard 2
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 40 pp. 2 Holy water.


Social Check DCs


Eridred Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is well dressed, constantly wearing a grey suit, yellow shirt, and white tie. Her blonde hair is slicked back into a classic pompadour. Her fierce brown eyes like to dwell on things.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in the east to a Mayor, Eridred learned a great deal about her mother's area of expertise. She worked as a nervous Mayor and found it very stressful. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Further expansion of business; and obtaining odd cultural dwarven artifacts is her passion

Flaws: Terse. Bonds: Military, Job, Adventurer, Rich. Occupation: Mayor

Voice: Gruff and masculine

Attributes [hide]

Eridred Goblinbane, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 17 (+3)10 (+0)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 sp. Silver pearl (160 gp).


Social Check DCs

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