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NPC Generator

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Advanced [show]


Beleth Fealty, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her chestnut hair is braided into rings. Her gold eyes peer out from beneath her top green hat.

Personality: Always inclined to offer people food she seems plenty friendly. A true patriot, Beleth would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother was very strict, and drilled into her lessons on being the perfect lady. She used her abilities to travel the world and help people.

Motivation: She wants nothing more than to rejoin the army; and expand her business

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Bowyer

Voice: Irish accent

Attributes [hide]

Beleth Fealty, Female Tiefling Bard 3
Medium (5'7") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1000 sp.


Social Check DCs


Kipper Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his ceremonial dagger. His brown hair is long and unkept. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants revenge against dire rats; and someone believes him a fraud

Flaws: Ugly, Shy. Bonds: Enemies, Poor. Occupation: Carpenter

Voice: American accent

Attributes [hide]

Kipper Horcusporcus, Male Gnome Ranger 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)16 (+3) 13 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Aquan, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2000 cp.


Social Check DCs


Tanglar Cromwell, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his longsword, and a wedding ring on his left hand. His hair is always cut to a buzz. His brown eyes dart from person to person.

Personality: He dislikes all the random violence that takes place in the east. He is obsessed with finding treasure.

History: He was born to a criminal king-pin and mafia family Tanglar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tanglar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he feels that his past leaves him morally obligated to help

Ideals: Pacifist. Bonds: In love, Adventurer, Criminal record. Occupation: Bowyer

Voice: Thin and wheezing

Attributes [hide]

Tanglar Cromwell, Male Half-Orc Wizard 2
Medium (5'8") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 110 pp.


Social Check DCs


Krusk Kimberley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His hair is greying and his face has many wrinkles. His eyes are violet and catlike.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Rich, Mentor. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Krusk Kimberley, Male Half-Orc Cleric 2
Medium (6'8") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)10 (+0) 10 (+0)11 (+0)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 150 gp.


Social Check DCs


Peren Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'7" when asserting himself. He has done his best to style his golden hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Layabout mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and sabotage a competitor

Flaws: Antagonistic, Impulsive, Disease. Bonds: Poor, Immigrant, Job. Occupation: Doctor

Voice: Soothing and warm

Attributes [hide]

Peren Othronus, Male Elf Warlock 2
Medium (4'7") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)16 (+3) 14 (+2)12 (+1)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnome, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: Just what you see.


Social Check DCs

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